Hnjsb Level 1 of the Dungeon [Shop] Vygil's Antique Weapon Shop a +0 sling (34 gold) a +0 sling (34 gold) a +0 hand axe (69 gold) the +6 short sword of Kismet {freeze, Will+} (1104 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. a +0 whip (57 gold) a +4 vorpal mace (609 gold) a +1 war axe of draining (305 gold) a +0 dagger (46 gold) a +2 vorpal battleaxe (499 gold) [Shop] Fukk's Jewellery Boutique a ring of resist corrosion (280 gold) a ring of willpower (350 gold) a ring of flight (245 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) an amulet of the acrobat (420 gold) the ring of Lust {rC+ MP+9 Str+4 SInv} (788 gold) [ring of see invisible] Str: It affects your strength (+4). rC: It protects you from cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring "Ofikeses" {Fly MP+9 Dex+6} (896 gold) [ring of dexterity] Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). Fly: It grants you flight. a ring of ice (350 gold) a +4 ring of protection (504 gold) [Shop] Kurinesk's General Store a +0 ring mail (52 gold) a scroll of teleportation (39 gold) a +0 hand axe (39 gold) a scroll of vulnerability (52 gold) 7 stones (9 gold) [Shop] Zeichow's Assorted Antiques a scroll of identify (42 gold) a +0 scale mail (84 gold) a +0 sling (31 gold) a wand of polymorph (2) (58 gold) a +0 robe (14 gold) a +0 cloak (94 gold) a +0 shortbow of freezing (155 gold) a +0 cloak (94 gold) (0, 0, D:1) a +0 ring mail (4, -17, D:1) a +0 hand axe (12, 5, D:1) a +0 leather armour (13, 7, D:1) a scroll of noise (13, 12, D:1) a +0 whip (21, 3, D:1) a scroll of noise (22, 6, D:1) a scroll of noise (22, 40, D:1) a +0 sling (34, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 stones (9, -18, D:2) a +0 mace (11, -9, D:2) a +0 ring mail (14, 28, D:2) a +0 dagger (14, 35, D:2) 9 stones (15, -10, D:2) a +0 leather armour (35, 8, D:2) a +0 club (36, 18, D:2) a +0 leather armour (57, 38, D:2) a scroll of noise Level 3 of the Dungeon [Shop] Qusah's General Store a Young Poisoner's Handbook (280 gold) a +0 leather armour (28 gold) a scroll of amnesia (56 gold) 2 boomerangs of dispersal (42 gold) a There-And-Back Book (420 gold) a +0 whip (35 gold) a +1 battleaxe of draining (261 gold) 5 atropa-tipped darts (42 gold) (0, 0, D:3) a +0 ring mail (3, 1, D:3) a +0 ring mail (4, 10, D:3) a +0 whip (15, 10, D:3) 6 stones (16, 0, D:3) a potion of attraction (20, 2, D:3) a staff of fire (23, 8, D:3) 7 stones (33, 24, D:3) a +0 short sword 4 poisoned darts (44, -20, D:3) a potion of attraction Level 4 of the Dungeon (0, 0, D:4) 8 stones (2, -16, D:4) 2 stones (4, -6, D:4) 2 stones (5, -20, D:4) a +0 spear (10, -23, D:4) a +0 dagger a +0 sling (13, -20, D:4) a +0 spear (14, -10, D:4) a +0 pair of gloves (17, -4, D:4) a +0 rapier (20, -17, D:4) a +0 dagger 5 stones (27, -21, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 3, D:5) 7 stones (14, 17, D:5) a +0 leather armour (15, -15, D:5) a scroll of noise (18, 22, D:5) a +0 scythe (19, 21, D:5) a +0 shortbow (19, 22, D:5) a +0 robe (21, -3, D:5) a +0 quarterstaff a +0 flail a +0 flail a +0 robe (22, -9, D:5) a +0 halberd (22, -6, D:5) a +0 leather armour a +0 short sword (23, 5, D:5) a +0 dagger (24, -19, D:5) a +0 ring mail (24, 12, D:5) a +0 spear (27, 3, D:5) 2 stones (35, 14, D:5) a potion of attraction (36, 15, D:5) a +0 ring mail (39, 27, D:5) the +4 dagger of Evil {protect, Will+ rCorr Int-4 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (52, -11, D:5) a +0 whip (52, -10, D:5) a +0 war axe (55, -5, D:5) a +0 ring mail a +0 hand axe a +0 dagger Level 6 of the Dungeon [Shop] Biraq's Assorted Antiques a potion of might (108 gold) a potion of attraction (81 gold) a scroll of identify (54 gold) a +0 chain mail (121 gold) a scroll of enchant armour (202 gold) a +3 hand axe of venom (556 gold) (4, 17, D:6) a +0 robe (5, 0, D:6) a +0 ring mail (5, 2, D:6) a +0 trident (6, 17, D:6) a +3 flail (7, 17, D:6) a +4 dire flail a +0 robe (9, 19, D:6) a +0 short sword a +0 robe (10, 26, D:6) a +1 hand axe of venom (13, 25, D:6) a +0 leather armour (18, 1, D:6) a +0 robe (20, 2, D:6) 4 boomerangs (22, 24, D:6) a +0 mace (32, 15, D:6) a +0 robe (36, 41, D:6) a staff of conjuration (39, 31, D:6) a +0 flail (44, 9, D:6) a +0 giant club (45, 16, D:6) a +0 giant club (48, 25, D:6) a +6 spectral club (61, 8, D:6) a +0 dagger (63, -2, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +2 helmet (unseen) (0, 2, D:7) a +1 pair of gloves of infusion (unseen) (0, 3, D:7) a +0 dagger (5, -5, D:7) 11 gold pieces (5, -1, D:7) a potion of heal wounds (20, 4, D:7) 3 stones (24, -1, D:7) a water moccasin corpse (skeletalised by now) (29, 11, D:7) a +0 pair of boots (30, 17, D:7) a +0 hand axe a +0 glaive a +0 plate armour (31, 18, D:7) a +0 hand axe (32, -22, D:7) a +4 quarterstaff of chaos (32, -21, D:7) a +0 hammer (32, 18, D:7) a +0 hand axe a +0 hand axe 2 boomerangs (33, -2, D:7) a +0 trident (33, 12, D:7) a potion of degeneration (34, 12, D:7) a +0 war axe a +0 chain mail (35, 12, D:7) a +0 short sword (36, 13, D:7) a +0 short sword (36, 25, D:7) a +0 club (49, -13, D:7) 9 stones (50, 2, D:7) a +0 halberd (51, 1, D:7) a +0 spear a +0 ring mail (52, 2, D:7) a +0 whip (52, 4, D:7) a +0 flail (56, -28, D:7) a +0 dagger a +0 falchion a +0 ring mail (57, -29, D:7) a +0 dagger a +0 robe a +0 trident a +0 leather armour (59, -22, D:7) a +0 leather armour (60, -18, D:7) 3 atropa-tipped darts Level 8 of the Dungeon (0, 0, D:8) 6 stones (0, 3, D:8) a +0 whip (12, -15, D:8) 17 gold pieces the Ecumenical Temple