Dungeon Crawl Stone Soup version 0.32-a0-1685-gacc7b8076f (webtiles) character file. Game seed: 173684712888922554 203 HoaS the Shooter (level 5, -5/38 HPs) Began as a Coglin Hunter on July 6, 2024. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:05:51 (1780 turns). HoaS the Shooter(Coglin Hunter) Turns: 1780, Time: 00:05:52 Health: -5/38 AC: 3 Str: 11 XL: 5 Next: 81% Magic: 5/5 EV: 11 Int: 8 God: Gold: 147 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling (freeze) {Jihoo} rCold . . . d - +0 sling {Sukanya} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 213 gold pieces. You spent 66 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling of freezing (weapon) {Jihoo} d - a +0 sling (offhand) {Sukanya} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - a scroll of teleportation Potions f - a potion of attraction g - 2 potions of curing h - 3 potions of cancellation i - a potion of mutation {unknown} j - 2 potions of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 6.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Static Discharge Conj/Air 0% 3-3/arc 65% 2 Passwall Erth 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Sewer (1/1) Altars: Wu Jian Shops: D:2 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the crocodile. The crocodile bites you! The crocodile drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you but does no damage. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Found 44 gold pieces. You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet barely misses the crocodile. The crocodile closely misses you. You shoot a sling bullet. The sling bullet completely misses the crocodile. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Found three items. You feel better. The crocodile completely misses you. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet barely misses the crocodile. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You feel better. The crocodile bites you! You die... #.# ##.....## #.# ##.†.≈...# ####.#######...≈≈≈†.. #.†...........≈≈≈≈≈.∩ ####.#######...≈≈≈... #.# ##...≈...# #!# ##.....## ###.### ####### #..@..# #...l...# #.......# #.......# #.......# #..$$$..# ##$$??$## ####### You could see a crocodile. Vanquished Creatures A brain worm (Sewer) 5 adders 4 ribbon worms 4 dart slugs 4 endoplasms 8 giant cockroaches 6 goblins 4 hobgoblins 8 jackals 8 kobolds 4 quokkas (D:1) 3 ball pythons 10 bats 4 frilled lizards 2 rats (D:1) 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoaS the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 56 | D:1 | Reached skill level 4 in Ranged Weapons 56 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 295 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 702 | D:2 | Reached skill level 5 in Ranged Weapons 727 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 780 | D:2 | Found Seyholur's Assorted Antiques. 791 | D:2 | Bought a potion of curing for 66 gold pieces 812 | D:2 | Found a faded altar of an unknown god. 1353 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1637 | D:3 | Found an ornate altar of the Wu Jian Council. 1716 | D:4 | Found a glowing drain. 1740 | Sewer | Entered a sewer 1762 | Sewer | Reached skill level 6 in Ranged Weapons 1766 | Sewer | Noticed a crocodile 1780 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, corexii_corridor_pit, hex_tiny, minmay_3d_cube D:2: layout_rooms, ebering_ecumenical_altar_sacrificial, serial_shops, nicolae_square_shop, minivault_19, guppyfry_early_lair_pool D:3: layout_loops_ring, nzn_wu_jian_council_hall D:4: layout_loops_ring, minmay_temple_entry_large_hall, gup_sewer_entry_glass, gammafunk_ghost_stat_death Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 150 | 166 || 316 Use: Scroll | 3 | 5 || 8 Potion | | 2 || 2 Armour: Leather armour | 7 | 11 || 18 Dodge: Dodged | 16 | 8 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1812 | 1689 | 123 | 11 | 1327 | 5 | 362.4 | Dungeon | 1770 | 1647 | 123 | 11 | 1315 | 4 | 442.5 | Sewer | 42 | 42 | 0 | 0 | 12 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 673 daAuts D:3: 660 daAuts D:2: 396 daAuts Sewer: 42 daAuts D:4: 40 daAuts