Hogake Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, -32, D:1) 6 stones (21, -42, D:1) 9 stones (47, -30, D:1) a serpent talisman (66, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 43, D:2) a +0 sling (13, -2, D:2) a +2 dagger of distortion (25, 39, D:2) a +0 club (29, 29, D:2) a +0 dagger (37, 22, D:2) a +0 dagger (48, 43, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (6, 3, D:3) a +0 trident (6, 15, D:3) the +7 dagger of Incongruity {heavy, ^Contam rF- Will++ Int+7} Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. (11, 17, D:3) a +0 ring mail (32, 9, D:3) a +0 great sword the +0 ring mail of Brilliance {rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (40, 10, D:3) a +0 whip a +0 scale mail (40, 28, D:3) a +0 cloak (43, 31, D:3) a +0 short sword (49, 21, D:3) a +0 robe (51, 27, D:3) a +0 halberd (53, 28, D:3) a +0 club a +0 leather armour (55, 28, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon (5, 19, D:4) a +0 dagger a +0 robe (5, 21, D:4) a +0 dagger a +0 robe (7, 14, D:4) a +0 dagger a +0 leather armour (8, 10, D:4) a +0 short sword a +0 ring mail (8, 15, D:4) a +0 dagger (13, 34, D:4) a +0 dagger (16, 28, D:4) a +0 ring mail (29, 17, D:4) a +0 club (30, 23, D:4) a +0 battleaxe (31, 5, D:4) a +0 hand axe (33, 20, D:4) a +0 short sword of protection (40, 5, D:4) a +0 dagger (41, 17, D:4) a book of Geomancy Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 club (7, -3, D:5) a +0 mace (10, -20, D:5) a +0 hand axe (10, -14, D:5) a +0 giant club (13, -17, D:5) a +0 pair of gloves (18, -18, D:5) a +0 whip (19, 6, D:5) a +0 spear a +0 scale mail a +0 buckler (21, -33, D:5) a +0 chain mail (38, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 spear of venom (0, 1, D:6) a +0 ring mail a +0 dagger (1, 1, D:6) a +0 leather armour a +0 hand axe (2, 2, D:6) a +0 spear (3, -2, D:6) a +0 dagger (3, 8, D:6) a +0 flail a +0 halberd of venom (6, 11, D:6) 6 curare-tipped darts a +0 short sword (6, 13, D:6) a +0 whip (11, 14, D:6) a +0 flail (26, -17, D:6) a +0 dagger (26, -16, D:6) a +0 spear a +0 robe (27, -20, D:6) a +0 spear (28, -21, D:6) a +0 flail (28, 5, D:6) a +0 ring mail (31, -19, D:6) a +0 club (32, -13, D:6) a +0 long sword (32, -12, D:6) a +0 flail the +3 chain mail "Ittol" {Rampage Regen+ Int+3 Dex-4} Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (33, -6, D:6) a +0 ring mail a +0 spear (35, -22, D:6) a +0 robe a +0 dagger (38, -22, D:6) a +0 robe a +0 dagger (38, -17, D:6) a +0 chain mail a +0 battleaxe a +0 orcbow (38, 19, D:6) a +0 robe (39, -2, D:6) a +0 scale mail (40, -22, D:6) a +0 trident (40, -21, D:6) a +0 dagger a +0 leather armour (40, 11, D:6) a +0 whip (41, 15, D:6) a +0 club (45, 25, D:6) a +0 ring mail a +0 whip (46, 24, D:6) a +0 flail (47, 7, D:6) a +0 whip (47, 24, D:6) a +0 chain mail a +0 dagger (54, -18, D:6) a +0 whip (55, -16, D:6) a +0 club (56, -24, D:6) a +0 pair of boots Level 7 of the Dungeon (1, 16, D:7) a +0 robe (6, 15, D:7) a +0 flail (7, 13, D:7) a +0 hand axe (7, 18, D:7) a +0 spear (8, 11, D:7) a +0 robe (8, 16, D:7) a +0 heavy war axe (8, 19, D:7) a +0 leather armour a +0 whip (9, 19, D:7) a +0 club (10, 20, D:7) a +0 chain mail a +0 spear (13, 21, D:7) a +0 chain mail of willpower a +0 dagger (14, 24, D:7) a +0 robe a +0 dagger (16, 2, D:7) a +0 short sword (18, 18, D:7) a +0 leather armour a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (7, 23, D:8) a +0 war axe a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (8, 23, D:8) a +0 morningstar (14, 20, D:8) a +0 hand axe (15, 2, D:8) a +0 dagger a +0 ring mail (15, 3, D:8) a +0 short sword a +0 club a +0 leather armour a +0 falchion a +0 leather armour (17, 6, D:8) a +0 spear (18, 6, D:8) a +0 spear (19, 5, D:8) a +0 spear (19, 7, D:8) a +0 spear (24, 3, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail (24, 14, D:8) a +0 dagger (26, 3, D:8) a +0 ring mail a +0 dagger (26, 6, D:8) a +0 robe a +1 dagger of protection (27, 5, D:8) a +0 dagger (28, 7, D:8) a +0 club (30, 12, D:8) a +0 giant club a +0 giant club (30, 28, D:8) a +0 robe (32, 17, D:8) a +0 club (46, 27, D:8) a +0 whip a +0 ring mail (50, -16, D:8) a +1 whip of venom (66, -14, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (7, 10, D:9) a +0 robe (10, -4, D:9) a +0 dagger (11, -18, D:9) a +0 war axe (11, -9, D:9) a +0 giant spiked club (14, -13, D:9) a +0 club a +0 scale mail (22, -14, D:9) a +0 dagger a +0 dagger (23, -12, D:9) a tin of tremorstones (2/2) (23, 11, D:9) a book of the Wilderness (24, -15, D:9) a +0 club (24, -14, D:9) a +1 short sword of protection (25, -14, D:9) a +0 whip (26, -14, D:9) a +0 short sword (27, -30, D:9) a +0 buckler (27, -3, D:9) a +0 dagger (32, -24, D:9) a +0 robe (33, -35, D:9) a +0 short sword a +0 scale mail a +0 long sword a +0 robe (36, -35, D:9) a +0 flail a +0 chain mail a +0 war axe a +0 plate armour (36, -23, D:9) a +0 dagger (36, -22, D:9) a +0 dagger (38, -35, D:9) a +0 war axe a +0 plate armour (40, -30, D:9) a +0 hand axe a +0 scale mail (42, -35, D:9) a +0 club (43, -31, D:9) a +0 club a +0 dagger a +0 mace a +0 short sword a +0 whip a +0 leather armour (43, -30, D:9) a +0 whip of electrocution a +0 whip (44, -32, D:9) a +0 whip a +0 trident a +0 scale mail (45, -33, D:9) a +0 flail a +0 ring mail a +0 flail (46, -33, D:9) a +0 trident (46, -12, D:9) the amulet "Jytooc" {RegenMP rN++ Dex+2} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. (unseen) (46, 11, D:9) a book of Flames (53, -36, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (0, 33, D:10) a +0 glaive a +0 plate armour (0, 35, D:10) a ring of resist corrosion (2, 22, D:10) a +0 dagger a +0 dagger (2, 30, D:10) a +0 hand axe a +0 halberd a +0 plate armour a +0 broad axe a +0 plate armour (2, 33, D:10) a +0 short sword a +0 chain mail (2, 38, D:10) a +3 short sword a +0 chain mail a +0 halberd a +0 plate armour (4, 13, D:10) a +0 leather armour (4, 21, D:10) a +0 pair of boots (16, 6, D:10) a +0 giant club a +0 giant spiked club (17, 14, D:10) a +0 trident a +0 ring mail a +0 buckler (19, 17, D:10) a +0 flail a +0 spear (19, 19, D:10) a +0 spear (21, 13, D:10) a +0 whip (21, 30, D:10) a +0 robe a +1 flail (22, 13, D:10) a +0 dagger a +0 short sword (22, 31, D:10) a +0 robe a +5 battleaxe of freezing (23, 12, D:10) a +0 dagger a +0 dagger (24, 31, D:10) a +0 robe a +0 spear (25, 10, D:10) a +0 halberd 5 atropa-tipped darts a +0 robe (43, 20, D:10) a +0 dagger a kobold corpse (skeletalised by now) (45, 19, D:10) a +0 morningstar (53, 12, D:10) a +0 leather armour (53, 24, D:10) a +0 leather armour (57, 19, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (1, 4, D:11) a +0 scale mail of cold resistance a +0 trident (3, 3, D:11) a +0 whip (5, 0, D:11) a +0 short sword (6, 1, D:11) a +0 short sword a +0 short sword (12, -20, D:11) a +0 ring mail (17, -15, D:11) a +0 plate armour the Ecumenical Temple