Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14698866802325516219 178 Holo the Chiller (level 5, -4/36 HPs) Began as a Demonspawn Ice Elementalist on May 25, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:18:57 (3376 turns). Holo the Chiller (Demonspawn Ice Elementalist) Turns: 3376, Time: 00:18:57 Health: -4/36 AC: 2 Str: 8 XL: 5 Next: 32% Magic: 1/10 EV: 27 Int: 15 God: Gold: 229 SH: 0 Dex: 16 Spells: 2/11 levels left rFire . . . d - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... o - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: acrobat @: lethally poisoned (-4 -> -31), acrobatic, very slightly contaminated A: hooves 1, demonic magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons d - a +2 dagger of speed (weapon) s - a +3 spear t - a +0 quarterstaff Missiles e - 41 stones q - 4 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery o - an amulet of the acrobat (around neck) Wands m - a wand of roots (2) Scrolls f - 2 scrolls of enchant weapon h - 3 scrolls of teleportation i - a scroll of amnesia r - a scroll of identify u - a scroll of torment {unknown} v - a scroll of enchant armour {unknown} Potions b - 2 potions of magic c - a potion of attraction {unknown} g - a potion of degeneration j - a potion of lignification {unknown} k - a potion of enlightenment l - a potion of invisibility {unknown} n - a potion of might p - 4 potions of curing {unknown} Skills: + Level 0.7 Fighting + Level 0.3 Throwing + Level 1.8 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting + Level 0.1 Summonings + Level 4.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 2% 1 b - Summon Ice Beast Ice/Summ 10% N/A 21% 3 c - Sting Conj/Alch 8% 1d3 19% 1 d - Summon Small Mammal Summ 12% N/A 19% 1 e - Hailstorm Conj/Ice 9% 3d6 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Apportation Tloc 4% N/A 19% 1 Necrotise Necr 8% 1d4 19% 1 Slow Hex 8% N/A 19% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 28% 2 Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Call Canine Familiar Summ 3% N/A 47% 3 Confusing Touch Hex 2% N/A 50% 3 Fugue of the Fallen Necr 2% N/A 50% 3 Sigil of Binding Hex 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Anguish Hex/Necr 1% N/A 88% 4 Dispel Undead Necr 2% 3d7 88% 4 Martyr's Knell Necr/Summ 2% N/A 88% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 88% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You have large cloven feet. Spells you cast may paralyse adjacent enemies. Message History You hit the water moccasin. The water moccasin is lightly wounded. You barely miss the water moccasin. Your kick misses the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! Found a stone staircase leading down. The water moccasin misses you. The water moccasin attacks as it pursues you! The water moccasin completely misses you. Found 14 gold pieces. The water moccasin attacks as it pursues you! The water moccasin misses you. Casting: Summon Ice Beast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Ice Beast. Nothing appears to happen. The water moccasin bites you. The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin completely misses you. The water moccasin completely misses you. The water moccasin attacks as it pursues you! The water moccasin completely misses you. The water moccasin bites you. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded) The roots erupt in riotous growth! Roots grab the water moccasin. The grasping roots constrict the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The grasping roots constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The roots release their grip on the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You die... #................... ..^................$ ..#...........>.... ..#..............## .... .............#### ...###.####.......#..# ..<....#.##...#....# ..............#....#..# .........##.#.S.@.....# .........#####.......## .....#..### ####....## ....###...##.#......# ....###.........##...# ......................# ...##.#............##.# ... ###............# .. .. ###........... You could see a water moccasin. Vanquished Creatures 2 iguanas (D:4) 4 adders (D:2) 4 endoplasms 9 goblins 6 hobgoblins 2 quokkas 6 ball pythons 3 bats 4 frilled lizards (D:1) 3 kobolds (D:1) 2 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:3) A dart slug (D:5) An orc (D:3) A ball python (D:3) A bat (D:3) A goblin (D:3) A hobgoblin (D:3) A quokka (D:3) 10 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Holo the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 463 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 463 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 721 | D:1 | Reached skill level 4 in Ice Magic 1269 | D:2 | Reached XP level 3. HP: 7/24 MP: 1/6 1412 | D:2 | Found a shadowy altar of Dithmenos. 1779 | D:2 | Learned a level 3 spell: Summon Ice Beast 1936 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2952 | D:4 | Discovered your monstrous ancestry. 2952 | D:4 | Gained mutation: You have large cloven feet. [demonic | ancestry] 2952 | D:4 | Reached XP level 5. HP: 36/36 MP: 3/10 3150 | D:4 | Learned a level 1 spell: Sting 3152 | D:4 | Learned a level 1 spell: Summon Small Mammal 3156 | D:4 | Learned a level 3 spell: Hailstorm 3276 | D:5 | Entered Level 5 of the Dungeon 3347 | D:5 | Noticed a water moccasin 3375 | D:5 | HP: 1/36 [water moccasin (3)] 3376 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_rooms, basic_altar D:3: layout_rooms, zin_statuary, chequers_avenue, kennysheep_crisscross, st_stairs_7, serial_park_tiny_1 D:4: layout_basic D:5: layout_cave_pools, minitemple, serial_shops, shop, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 4 | 4.7 Stealth | 2 | 2.3 Spellcasting | 3 | 3.5 Fighting | | 0.7 Throwing | | 0.3 Dodging | | 1.8 Summonings | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | 19 || 34 Kick | | 1 || 1 Throw: Boomerang | | 21 || 21 Cast: Freeze | 42 | 19 || 61 Summon Ice Beast | 3 | 4 || 7 Summon Small Mamm | | 2 || 2 Evoke: Wand | | 1 || 1 Use: Scroll | 5 | 1 || 6 Stab: Paralysed | 3 | 1 || 4 Armour: Robe | 15 | 19 || 34 Dodge: Dodged | 30 | 32 || 62