Holo Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 12, D:1) a +0 mace (4, 5, D:1) 3 stones (6, -1, D:1) a +0 dagger a +0 whip a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (7, 16, D:1) a +0 short sword (8, -14, D:1) a +0 dagger (21, -11, D:1) a ring of wizardry (23, 5, D:1) 4 stones (24, 0, D:1) a +0 ring mail (29, 15, D:1) a jackal skeleton a jackal skeleton (30, -3, D:1) a bat skeleton (34, 14, D:1) a hobgoblin corpse (skeletalised by now) (37, -15, D:1) a +0 short sword 3 stones a kobold skeleton (42, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 22, D:1) a hobgoblin corpse (skeletalised by now) (45, -11, D:1) an amulet of reflection (49, 9, D:1) a hobgoblin corpse (skeletalised by now) (50, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tusatzod's Antique Weapon Shoppe a +1 dagger of distortion (288 gold) a +0 spear (72 gold) the +9 sling "Leisic" {flame, rElec Int+5 Dex+5} (1984 gold) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). a +0 short sword (72 gold) a +0 scimitar (96 gold) a +0 war axe (84 gold) a +1 heavy sling (232 gold) [Shop] Noicoch's Distillery a potion of lignification (39 gold) 2 potions of attraction (78 gold) a potion of mutation (104 gold) 2 potions of enlightenment (130 gold) a potion of heal wounds (65 gold) 2 potions of brilliance (104 gold) a potion of brilliance (52 gold) [Shop] Kubrixingi's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) [Shop] Xepotut's Magic Scroll Emporium a scroll of amnesia (56 gold) a scroll of silence (133 gold) a scroll of noise (14 gold) a scroll of enchant armour (105 gold) a scroll of immolation (56 gold) a scroll of enchant armour (105 gold) [Shop] Acho's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of silence (133 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of fear (56 gold) a scroll of blinking (105 gold) a scroll of immolation (56 gold) a scroll of torment (133 gold) 2 scrolls of fear (112 gold) (0, 0, D:2) a +0 dagger {Yuina} (1, -3, D:2) 9 stones (1, 5, D:2) a bat skeleton (4, -7, D:2) a +0 club (10, 8, D:2) a rat skeleton (14, 6, D:2) a bat corpse (skeletalised by now) (19, 6, D:2) a bat skeleton (23, 26, D:2) a hobgoblin skeleton (27, 13, D:2) a bat skeleton (32, 13, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 3, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, -6, D:3) a +0 whip (26, -26, D:3) a +0 club (29, -12, D:3) a ball python skeleton (37, 6, D:3) a frilled lizard corpse (skeletalised by now) (38, -17, D:3) a +3 mace (41, -16, D:3) a +0 hand axe (45, -8, D:3) a quokka skeleton (47, -29, D:3) a +0 scale mail (52, -24, D:3) a +0 club a +0 club a gnoll skeleton a kobold skeleton (53, -25, D:3) a +0 spear Level 4 of the Dungeon [Shop] Faxips's Assorted Antiques a wand of paralysis (5) (384 gold) a wand of mindburst (11) (492 gold) a potion of attraction (96 gold) the +4 trident of Salt {flame, Dex+6} (1468 gold) Dex+6: It affects your dexterity (+6). a potion of enlightenment (160 gold) a phantom mirror (1280 gold) the +5 orcbow of Woe {holy, rF+ rN+ SInv} (1718 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. a potion of heal wounds (160 gold) a +0 ring mail (128 gold) a +0 war axe (112 gold) a box of beasts (1280 gold) (0, 0, D:4) a +0 club (16, 1, D:4) a +0 short sword (22, 2, D:4) a +0 helmet (24, -17, D:4) a +0 short sword (25, 0, D:4) a +0 club (30, -9, D:4) a +0 mace (35, -5, D:4) a +0 club a goblin skeleton (37, 5, D:4) a +0 long sword (42, -27, D:4) a +0 club (45, -13, D:4) a +2 spear of freezing (54, -16, D:4) 6 poisoned darts (55, -16, D:4) a +0 dagger (58, -28, D:4) a stone a +0 whip a kobold skeleton (63, 6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 8 stones (6, 6, D:5) a +0 leather armour a +0 whip (12, 10, D:5) a +0 cloak (12, 13, D:5) a +0 robe a +0 flail (13, 12, D:5) a +0 whip (13, 13, D:5) a +0 club (18, 15, D:5) the +2 leather armour of the Isitwalangcengce {-Tele Rampage rPois rF++} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rF++: It greatly protects you from fire. (41, 4, D:5) a staff of earth (47, -30, D:5) a +0 short sword (47, -29, D:5) a +0 club a +0 leather armour a +0 whip a +0 club (53, -13, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (22, 12, D:6) a +0 leather armour (24, 13, D:6) a +0 ring mail (30, 15, D:6) a blade talisman (35, -8, D:6) a +0 ring mail (35, 10, D:6) a +0 ring mail (42, -5, D:6) a +0 short sword (50, 6, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (51, 6, D:6) a +0 hand axe a +0 leather armour a +6 ring of intelligence a +3 dagger a +0 robe a +0 scimitar a +0 plate armour Level 7 of the Dungeon (2, -13, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (4, -16, D:7) a +0 whip 2 stones (4, -15, D:7) a +0 whip a +0 leather armour (10, -22, D:7) 3 poisoned darts (10, -9, D:7) a +0 mace a +0 leather armour (19, -29, D:7) a +0 war axe (23, -41, D:7) a +0 orcbow (37, 2, D:7) a +0 leather armour (52, -24, D:7) a ring of willpower (53, -26, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (55, -21, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (7, -12, D:8) a +0 trident (7, 4, D:8) a +0 robe (10, -14, D:8) a +4 ring of protection (11, -19, D:8) a +0 orcbow (17, 0, D:8) a +0 short sword (17, 1, D:8) a +0 short sword 4 stones (18, -4, D:8) a -1 demon whip of venom (18, -1, D:8) a +3 dagger of chaos a +2 robe of fire resistance (18, 1, D:8) a +0 short sword a curare-tipped dart (21, 16, D:8) a +0 dagger (25, -14, D:8) 5 stones (30, 7, D:8) a +0 short sword a stone a +0 mace a +0 whip (30, 8, D:8) a +0 club a +0 ring mail a +0 dagger a +0 scale mail (31, 7, D:8) a +0 short sword of draining (31, 10, D:8) a +0 club (32, 10, D:8) a +0 whip a +0 dagger 3 poisoned darts (33, 10, D:8) a +0 dagger 5 poisoned darts (35, 25, D:8) a +0 scale mail (44, 0, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (8, 5, D:9) a +0 dagger (14, 2, D:9) 5 stones (14, 32, D:9) a +0 quarterstaff (14, 39, D:9) 5 poisoned darts (16, 26, D:9) a +0 scale mail (16, 41, D:9) a +0 shortbow (17, 41, D:9) a +2 dagger of venom a +0 robe (18, 39, D:9) a +0 short sword a +0 robe a +0 dagger a +0 robe (20, 36, D:9) a +0 trident a +0 chain mail (20, 37, D:9) a +0 whip 3 poisoned darts (21, -6, D:9) a +0 giant club a +0 giant spiked club (21, 34, D:9) a +0 dagger (22, 0, D:9) a +0 rapier (22, 1, D:9) 2 stones (27, 26, D:9) 4 large rocks (30, 26, D:9) a potion of berserk rage (37, 4, D:9) a +0 club a +0 scale mail a +0 dagger a +0 scimitar a +0 chain mail