Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 2604011128740611581 14109 Holo the Cleaver (level 11, -2/87 HPs) Began as a Demonspawn Fighter on May 31, 2025. Was an Initiate of Gozag. Slain by a 16-headed hydra (5 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:21:49 (11234 turns). Holo the Cleaver (Demonspawn Fighter) Turns: 11234, Time: 00:21:49 Health: -2/87 AC: 34 Str: 24 XL: 11 Next: 84% Magic: 0/11 EV: 13 Int: 8 God: Gozag Gold: 92 SH: 9 Dex: 8 Spells: 10/10 levels left rFire . . . a - +1 war axe (protect) rCold . . . c - +0 buckler rNeg . . . I - +5 plate armour of Jecumpis {rElec rPois Str+3 Dex-5} rPois + (no helmet) rElec + d - scarf {repulsion} rCorr . (no gloves) SInv . K - +0 pair of boots Will ..... j - amulet of guardian spirit Stlth s - ring of Woimog {rPois AC+4} HPRegen 0.34/turn k - +5 ring of evasion MPRegen 0.12/turn %: repel missiles, guardian spirit @: gold aura, under a protective aura, hasted, very quick A: claws 2, repulsion field 1, demonic guardian 1, icemail 1, condensation shield a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 1 of the Lair of Beasts. You worshipped Gozag. Gozag was noncommittal. You visited 2 branches of the dungeon, and saw 12 of its levels. You visited the chambers of the Necropolis 1 time. You collected 3804 gold pieces. You spent 1285 gold pieces at shops. You paid 2427 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 war axe of protection (weapon) A - the +6 dagger of Zompaph {drain, Stlth+} (You found it on level 4 of the Dungeon) Stlth+: It makes you more stealthy. F - the +2 scimitar of Hojum {spect, SInv Stlth+} (You bought it in a shop on level 1 of the Dungeon) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Missiles l - 3 javelins n - 6 datura-tipped darts x - 5 throwing nets (quivered) y - 10 poisoned darts Q - 3 boomerangs Armour c - a +0 buckler (worn) d - a scarf of repulsion (worn) I - the +5 plate armour of Jecumpis (worn) {rElec rPois Str+3 Dex-5} (You bought it in a shop on level 1 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). K - a +0 pair of boots (worn) Jewellery e - a ring of fire f - an amulet of reflection j - an amulet of guardian spirit (worn) k - a +5 ring of evasion (worn) p - a ring of protection from cold s - the ring of Woimog (worn) {rPois AC+4} (You found it on level 2 of the Dungeon) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). B - an amulet of the acrobat E - a +4 ring of protection Wands w - a wand of roots (18) z - a wand of digging (9) C - a wand of mindburst (23) G - a wand of paralysis (16) N - a wand of flame (21) Scrolls b - a scroll of amnesia r - 3 scrolls of torment D - a scroll of identify H - 4 scrolls of teleportation L - a scroll of immolation M - 2 scrolls of revelation P - a scroll of enchant armour {unknown} Potions g - a potion of invisibility h - 5 potions of curing i - a potion of mutation m - a potion of enlightenment o - 2 potions of attraction t - 4 potions of cancellation u - a potion of magic v - 4 potions of lignification J - a potion of brilliance O - a potion of haste Skills: + Level 8.5 Fighting - Level 0.5 Long Blades + Level 11.9 Axes + Level 1.6 Throwing + Level 7.4 Armour + Level 2.6 Dodging + Level 1.5 Stealth + Level 8.4 Shields You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Kiss of Death Conj/Necr 0% 2d5 100% 1 Magic Dart Conj 0% 1d3 100% 1 Sandblast Erth 0% 2d4 100% 1 Shock Conj/Air 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Confusing Touch Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Launch Clockwork Bee Frge 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Swiftness Air 0% N/A 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (1/5) D:9 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Xom Shops: D:1 * D:3 * D:7 * D:8 : D:9 ( D:10 ((* Annotations: Lair:1 Jeremiah Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are surrounded by a mild repulsion field. (EV +2) A weak demonic guardian rushes to your aid. A meltable icy envelope protects you from harm. (AC +4) A meltable shield of frost defends you. (SH +4) Message History You chop one of the 13-headed hydra's heads off! The 12-headed hydra grows two more! You hit the 14-headed hydra. The 14-headed hydra is moderately wounded. Your white imp hits the 14-headed hydra. Your white imp freezes the 14-headed hydra. Jeremiah looks at their weapon with confusion. You slice one of the 14-headed hydra's heads off! The 13-headed hydra grows two more! You slash the 15-headed hydra! The 15-headed hydra is moderately wounded. You slash the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The butterfly is distracted by your dazzling golden aura. The 15-headed hydra barely misses you. The 15-headed hydra bites you but does no damage. You block the 15-headed hydra's attack. The 15-headed hydra bites you but does no damage. The 15-headed hydra closely misses you. The 15-headed hydra bites you but does no damage. The 15-headed hydra closely misses you. x2 The 15-headed hydra barely misses you. The 15-headed hydra bites you but does no damage. You block the 15-headed hydra's attack. The 15-headed hydra closely misses you. The 15-headed hydra bites you but does no damage. The 15-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The 15-headed hydra bites you but does no damage. Your white imp hits the 15-headed hydra. Your white imp freezes the 15-headed hydra. You chop one of the 15-headed hydra's heads off! The 14-headed hydra grows two more! You slash the 16-headed hydra! The 16-headed hydra is heavily wounded. The butterfly is no longer distracted by gold. Jeremiah shouts, "O dreadful one, destroy my foe!" Something smites you! * * * LOW HITPOINT WARNING * * * You block the 16-headed hydra's attack. The 16-headed hydra barely misses you. The 16-headed hydra bites you. You die... Your body crumbles into a pile of gold. #.# #.........##. ##.# #. #............ #P.###.. #..........#. #..P#.... ##.b.......# . ##.P##..# ####..........#.. #P.##...###.##Pb.b......#.. ##