Hopman Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 36, D:1) 24 stones (4, 49, D:1) a +0 dagger (5, 36, D:1) 29 arrows (7, 19, D:1) a cursed -1 hand axe (9, 28, D:1) a cursed -1 dagger (9, 31, D:1) a +0 club (22, 29, D:1) a +2 leather armour of cold resistance (22, 38, D:1) 24 arrows (30, 17, D:1) 10 stones (50, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 bolts (2, 7, D:2) a +0 leather armour (7, 6, D:2) 2 stones a +0 whip (14, 5, D:2) a cursed -3 club (16, 0, D:2) a +0 club (16, 11, D:2) 20 stones (16, 18, D:2) a stone (16, 23, D:2) a +0 plate armour (16, 26, D:2) a +0 short sword (18, 11, D:2) 17 stones a +0 hunting sling (18, 36, D:2) a +0 club (22, 2, D:2) 19 arrows (22, 15, D:2) a +0 mace (29, 6, D:2) 3 javelins (31, 8, D:2) a +0 ring mail (33, -5, D:2) a +0 short sword (33, 9, D:2) a +0 flail (33, 10, D:2) a +0 robe a +0 dagger (34, 3, D:2) a +0 helmet (34, 6, D:2) 19 stones (34, 8, D:2) a +0 hand axe (35, 9, D:2) a +0 leather armour a +0 whip Level 3 of the Dungeon (1, 0, D:3) a +0 dagger (13, -1, D:3) 11 poisoned needles a +3 dagger a +0 blowgun (15, 5, D:3) a poisoned needle (19, 28, D:3) a +0 falchion (24, 5, D:3) a +0 scale mail (26, 22, D:3) 14 arrows (28, 10, D:3) a +0 dagger (29, 10, D:3) a +0 club a +0 leather armour (30, 10, D:3) a +0 trident (32, 1, D:3) a +0 dagger (34, -4, D:3) a +0 dagger (40, 5, D:3) a +0 short sword (45, -6, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 7 tomahawks (10, -7, D:4) the +5 short sword of the Endless Blessings {pierce, *Corrode +Rage rF+ Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from fire. It lets you go berserk. It may corrode you when you take damage. (20, 6, D:4) 11 stones (28, -11, D:4) 22 bolts (28, 23, D:4) 15 stones (31, -8, D:4) a +0 dagger (34, -6, D:4) a +0 spear (34, 19, D:4) a +0 rapier (36, 10, D:4) a +0 war axe a +0 robe (37, 20, D:4) a +0 falchion a +0 leather armour (39, 4, D:4) a +0 leather armour (43, 19, D:4) 17 stones (46, 11, D:4) 19 stones (48, 15, D:4) a +0 falchion of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 large shield (3, -1, D:5) a +0 rapier (8, 17, D:5) an arrow (8, 37, D:5) a cursed +0 leather armour (9, 18, D:5) 2 arrows (9, 19, D:5) an arrow a scroll of immolation (10, 16, D:5) an arrow (11, 0, D:5) a +2 whip of freezing a +0 robe (11, 21, D:5) a +0 shortbow 25 arrows (11, 25, D:5) a +0 flail (12, 8, D:5) an arrow (12, 15, D:5) a +0 shortbow 19 arrows (17, 17, D:5) a +2 flail of crushing (19, 18, D:5) a +0 robe (29, -11, D:5) a +0 robe (30, 20, D:5) a +0 war axe (31, -10, D:5) a +0 robe a +0 dagger (31, -7, D:5) a +0 leather armour a +0 hand axe (32, 1, D:5) a +0 robe (35, -6, D:5) a +0 hunting sling (35, 35, D:5) a +0 robe (39, 10, D:5) a cursed +0 animal skin (40, 11, D:5) a +0 ring mail (55, -4, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Ugeinteh's Armour Shoppe a +0 robe (10 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +1 helmet of see invisible (247 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) (0, 0, D:6) a +0 halberd a +0 plate armour (1, -15, D:6) 11 poisoned needles (9, 1, D:6) a +0 robe a +0 dagger (11, -15, D:6) a +3 dagger of protection a +0 robe (12, -14, D:6) a cursed +0 flail (23, 6, D:6) 22 stones (24, 3, D:6) a +0 robe a +0 dagger (34, -2, D:6) a +0 leather armour (37, -21, D:6) a +0 spear (45, -13, D:6) a +0 chain mail (56, -2, D:6) 17 stones (56, 0, D:6) a +0 pair of gloves (62, 6, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) 4 tomahawks (6, 18, D:7) a +0 long sword (11, 16, D:7) a +0 leather armour (13, 21, D:7) a +0 helmet (14, 3, D:7) a +0 club (27, 8, D:7) 14 stones (32, -8, D:7) 22 stones (32, 17, D:7) 2 stones (32, 25, D:7) a +0 long sword (34, 0, D:7) a +0 trident (34, 17, D:7) a stone (35, 0, D:7) 15 stones (35, 16, D:7) a stone (36, -12, D:7) 20 arrows (37, 16, D:7) 2 stones a +0 short sword (37, 17, D:7) a stone (37, 18, D:7) a stone (40, 17, D:7) a +0 dagger (45, -7, D:7) a +0 ring mail (45, 15, D:7) the +7 dagger of the Coward {antimagic, rElec Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It insulates you from electricity. (50, 8, D:7) 13 arrows a +2 shortbow of velocity (50, 9, D:7) 2 arrows (50, 11, D:7) a +0 scale mail (55, -14, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 22 arrows (1, -10, D:8) a hound corpse (2, 10, D:8) 21 stones (3, -11, D:8) a stone (4, -11, D:8) a stone (5, -11, D:8) 8 stones (6, -11, D:8) a stone a poisoned needle (7, -11, D:8) a poisoned needle (still there?) a cursed +0 short sword (still there?) (8, -15, D:8) a scroll of enchant armour (8, -13, D:8) 2 poisoned needles (8, -11, D:8) 10 stones (still there?) a +0 club (still there?) (11, -11, D:8) a sling bullet (12, -12, D:8) a +0 blowgun (unseen) (13, -15, D:8) a +0 short sword (unseen) the Ecumenical Temple