Hopman Level 1 of the Dungeon (0, 0, D:1) an atropa-tipped dart (1, -1, D:1) 2 atropa-tipped darts (4, -4, D:1) a +0 club 3 atropa-tipped darts a cursed +0 scale mail (9, 22, D:1) a +0 leather armour (12, 13, D:1) 6 poisoned darts (19, 14, D:1) 20 stones (24, 5, D:1) 16 bolts (24, 16, D:1) a +0 whip (28, 17, D:1) a stone (29, 31, D:1) a +0 club (39, 21, D:1) 15 stones (40, 22, D:1) a stone (41, 14, D:1) a stone (42, 15, D:1) a +0 dagger (42, 24, D:1) a +0 club 3 stones (43, 14, D:1) a +0 dagger (44, 14, D:1) 3 stones (45, 14, D:1) a +0 club (46, 14, D:1) a +0 short sword Level 2 of the Dungeon (6, -14, D:2) a +0 club (9, -7, D:2) a +0 dagger (16, -7, D:2) a +0 dagger (19, -6, D:2) a +0 dagger (24, 29, D:2) a stone (25, -2, D:2) a +0 dagger a +0 club (26, 26, D:2) a stone (28, 22, D:2) 20 stones (28, 24, D:2) a +0 robe (30, 19, D:2) a +0 war axe (32, -2, D:2) 19 stones (33, 0, D:2) 17 stones a cursed +0 club a +0 hunting sling (35, -13, D:2) a +0 club (37, 20, D:2) a +0 mace (47, 5, D:2) a +0 hunting sling 17 stones (47, 7, D:2) a stone (47, 9, D:2) a stone a +0 kite shield (47, 11, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a -4 ring of dexterity (1, 0, D:3) 31 stones (5, 20, D:3) 16 stones (8, -8, D:3) a +0 mace (13, 4, D:3) a +0 ring mail (14, -18, D:3) a +0 hunting sling (14, 1, D:3) a +0 robe (14, 17, D:3) 17 stones (22, 10, D:3) a cursed -4 ring of evasion a scroll of noise (23, 11, D:3) 14 poisoned darts (27, 3, D:3) a +0 dagger (28, 23, D:3) 31 stones (29, -13, D:3) a +0 rapier (31, -11, D:3) a +0 club (31, -10, D:3) a +0 club (34, 10, D:3) a stone (34, 13, D:3) a stone (35, 13, D:3) a stone (36, 11, D:3) 7 large rocks (37, 14, D:3) a stone (39, 10, D:3) a stone (39, 14, D:3) a stone (40, -17, D:3) a +0 short sword 5 stones (40, -16, D:3) a +0 trident (42, 0, D:3) a +0 leather armour of cold resistance (44, -12, D:3) a +0 dagger (50, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (6, -4, D:4) 23 stones (14, -3, D:4) 6 poisoned darts (21, 7, D:4) 10 stones (36, -10, D:4) 43 arrows (36, 28, D:4) a +0 hand axe (36, 30, D:4) a +0 spear (36, 40, D:4) 17 stones (38, 28, D:4) a +0 falchion (38, 30, D:4) a cursed +0 mace (47, -13, D:4) a +0 ring mail (50, -11, D:4) 18 stones Level 5 of the Dungeon [Shop] Guraud's Antique Weapon Shoppe a cursed -3 flail (2 gold) the +6 shillelagh "Devastator" {shatter} (1440 gold) a +0 great sword (156 gold) a +0 quarterstaff (96 gold) the +6 great sword of Extremism {pain, rPois rF+} (1545 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from poison. a +6 battleaxe of flaming (1048 gold) a +0 spear (72 gold) a +0 flail (84 gold) a +4 mace of protection (614 gold) a +0 long sword (84 gold) a +0 falchion (72 gold) (0, 0, D:5) a +0 falchion (4, -1, D:5) a +0 club (7, -9, D:5) a +0 shortbow (10, -1, D:5) an arrow (11, -1, D:5) an arrow (11, 3, D:5) a +0 shortbow 15 arrows a centaur skeleton (12, -1, D:5) an arrow (14, -16, D:5) 33 bolts Level 2 of the Abyss (0, 0, Abyss:2) a +0 longbow