Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 17459310651250568858 151 HoriaBersec the Conjurer (level 5, -3/31 HPs) Began as an Octopode Conjurer on Oct 24, 2023. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:09:23 (2177 turns). HoriaBersec the Conjurer (Octopode Conjurer) Turns: 2177, Time: 00:09:24 Health: -3/31 AC: 1 Str: 6 XL: 5 Next: 33% Magic: 4/9 EV: 13 Int: 23 God: Gold: 73 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Potions a - a potion of magic b - a potion of heal wounds {unknown} d - 3 potions of resistance {unknown} e - 2 potions of lignification {unknown} f - 4 potions of curing i - a potion of might {unknown} Skills: + Level 2.1 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting * Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Sublimation of Blood Necr 3% N/A 17% 2 Wereblood Tmut 3% N/A 17% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha, carrying a wand of flame (13) (heavily wounded, 74% to hit) The searing ray hits Natasha! You kill Natasha! You feel Natasha's spirit has finally been put to rest. (Press . to maintain the ray.) You hear a shout! You see here a +0 whip. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. The gnoll hits you with a +0 club! x2 There is a stone staircase leading up, spattered with blood here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club and wearing a +0 leather armour (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club and wearing a +0 leather armour (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 club! You die... .P.# #...#####........# #.#####.# ...###...# #..#..#..# #.......# ....##...# #..#.##..# ######### .........# #........# ########. .P.###...#####........# #.....##. ...............##.#.#####.....##. ..................#.#.........##. ...............#..#.#.###.....##. ######...#####.#@g....###.....### #...# #.........######## #...# #########.# #...# #.########## #...# #......#.... ##.########## #.####.#.### #### #)##..)....# #.####.#.### ...####.##.#####.# #.#......... ........##.......# #...##.#.### You could see a gnoll. Vanquished Creatures Natasha (thrice) (D:2) 2 gnolls (D:2) An adder (D:2) 3 dart slugs 2 endoplasms (D:1) 2 giant cockroaches (D:2) 5 goblins 2 hobgoblins (D:1) 7 jackals A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:2) 3 frilled lizards 4 kobolds 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoriaBersec the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 264 | D:1 | Learned a level 2 spell: Searing Ray 739 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1335 | D:2 | Reached skill level 5 in Conjurations 1352 | D:2 | Noticed Natasha 1361 | D:2 | Killed Natasha 1362 | D:2 | Reached XP level 4. HP: 23/27 MP: 2/8 1600 | D:2 | Noticed Natasha 1604 | D:2 | Killed Natasha 1605 | D:2 | Reached XP level 5. HP: 31/31 MP: 3/9 2033 | D:2 | Found a faded altar of an unknown god. 2036 | D:2 | Noticed Natasha 2058 | D:2 | Killed Natasha 2177 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross, nicolae_figureground_sparkle D:2: layout_loops_ring, chequers_ecumenical_altar_simple, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 3 | 1 || 4 Tentacles | 1 | || 1 Punch | 1 | || 1 Dagger | | 2 || 2 Cast: Magic Dart | 61 | 35 || 96 Searing Ray | 1 | 4 || 5 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Skin | | 3 || 3 Dodge: Dodged | 6 | 10 || 16