Dungeon Crawl Stone Soup version 0.33-a0-217-g933e26f2f7 (webtiles) character file. Game seed: 16469481366710810461 228 HoriaBersec the Magician (level 6, -4/36 HPs) Began as an Octopode Conjurer on Oct 5, 2024. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +4 flail of holy wrath (11 damage) ... on level 4 of the Dungeon. The game lasted 00:08:29 (4252 turns). HoriaBersec the Magician (Octopode Conjurer) Turns: 4252, Time: 00:08:30 Health: -4/36 AC: 1 Str: 6 XL: 6 Next: 2% Magic: 9/13 EV: 12 Int: 23 God: Vehumet [......] Gold: 163 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 163 gold pieces. Inventory: Jewellery b - an amulet of guardian spirit f - a +4 ring of slaying g - a +4 ring of slaying n - a +6 ring of strength r - a ring of fire Scrolls e - 4 scrolls of teleportation {unknown} h - 2 scrolls of enchant armour {unknown} j - 2 scrolls of blinking {unknown} k - a scroll of summoning {unknown} l - 3 scrolls of fear {unknown} m - 3 scrolls of identify {unknown} o - a scroll of noise {unknown} p - 3 scrolls of enchant weapon {unknown} s - a scroll of fog {unknown} t - a scroll of immolation {unknown} Potions c - 2 potions of curing {unknown} d - a potion of attraction {unknown} i - 2 potions of enlightenment {unknown} q - a potion of haste {unknown} u - a potion of resistance {unknown} Skills: - Level 2.0 Dodging + Level 3.9 Stealth - Level 0.1 Unarmed Combat - Level 5.0 Spellcasting * Level 4.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 5% N/A 28% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Hoarfrost Cannonade Ice/Alch 2% 3d6/3d12 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Makhleb Okawaru Qazlal Ru Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:4 Edmund, Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits the hound. The hound is almost dead. Edmund hits you with a +4 flail of holy wrath. The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits the hound. You kill the hound! Vehumet accepts your kill. You finish channelling your searing ray. Edmund hits you with a +4 flail of holy wrath! You have reached level 6! Magic courses through your body. Edmund closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +4 flail of holy wrath and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of holy wrath. The searing ray hits Edmund! Edmund is severely wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is almost dead. Edmund hits you with a +4 flail of holy wrath! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is almost dead. You finish channelling your searing ray. Edmund hits you with a +4 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" #.###.. #.##.# #.#.# # #.#.#.# .?##.###.#.# #. ###..<..# #.#...##.#.####..........##### #............##.###.#h......... #.....#.............##.#....... #..#.#..##.#.#..............~~~ ###)...........####...##.##..~~~~ .....##.#.......@@†...##.##..~~∩~ ####...).......####..###..#..~~~~ #####...#.### #..# ##.#...~~~ #.......# #..# #.#...... ..........# #.)# #...@.... ###.......# #..# #......#. ###...### #..# ####<#.# #...# ##..# #..... ##### #...# ###.## You could see Edmund. Vanquished Creatures 3 hounds 5 adders A river rat (D:4) A shadow imp (D:4) A ribbon worm (D:2) 4 dart slugs 6 bats 7 endoplasms 2 giant cockroaches (D:1) 6 goblins 6 hobgoblins 2 jackals (D:4) 6 kobolds 2 quokkas 9 ball pythons 6 frilled lizards 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoriaBersec the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 399 | D:1 | Reached skill level 3 in Spellcasting 638 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1176 | D:1 | Learned a level 2 spell: Searing Ray 1475 | D:2 | You fall into a shaft and drop 1 floor! 1663 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/9 2146 | D:3 | Found a faded altar of an unknown god. 2562 | D:2 | Reached skill level 4 in Spellcasting 2988 | D:2 | Got the Disquisition on Cryomancy 3445 | D:4 | Noticed Ijyb 3447 | D:4 | Reached XP level 5. HP: 20/31 MP: 7/11 3452 | D:4 | Found a glowing drain. 3462 | D:4 | Noticed Edmund 3702 | D:5 | Entered Level 5 of the Dungeon 3739 | D:5 | Noticed an ice beast 3802 | D:5 | Found a staircase to the Ecumenical Temple. 3819 | Temple | Entered the Ecumenical Temple 3880 | Temple | Became a worshipper of Vehumet 3994 | D:5 | Reached skill level 5 in Spellcasting 4248 | D:4 | Reached XP level 6. HP: 22/36 MP: 3/13 4252 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, feat_on_display D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_garden D:3: minmay_spotlight, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, dreamdust_princess_bridge D:4: layout_loops_ring, gammafunk_temple_overflow_arena, portal_sewer_entry_a, minivault_14, uniq_edmund, uniq_robin, uniq_ijyb, uniq_natasha, uniq_pikel D:5: layout_basic, jmf_multi_god_temple, temple_green, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 | 5.0 Stealth | 3 | 3.9 Dodging | | 2.0 Unarmed Combat | | 0.1 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 3 | || 3 Tentacles | 2 | || 2 Cast: Magic Dart | 66 | 78 || 144 Searing Ray | | 5 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 11 | 22 || 33 Dodge: Dodged | 6 | 13 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4251 | 3934 | 317 | 151 | 3289 | 6 | 708.5 | Dungeon | 4130 | 3932 | 198 | 151 | 3289 | 5 | 826.0 | Temple | 121 | 2 | 119 | 0 | 0 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1340 daAuts D:1: 1177 daAuts D:3: 1053 daAuts D:5: 335 daAuts D:4: 224 daAuts Temple: 121 daAuts