Dungeon Crawl Stone Soup version 0.33-a0-217-g933e26f2f7 (webtiles) character file. Game seed: 17479311645726240755 4 HoriaBersec the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 5, 2024. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (127 turns). HoriaBersec the Conjurer (Octopode Conjurer) Turns: 127, Time: 00:00:38 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Scrolls b - 2 scrolls of teleportation {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! There are monsters nearby! The bat closely misses you. The quokka bites you. You closely miss the quokka. Your grab misses the quokka. The quokka is moderately wounded. The bat misses you. The quokka misses you. The quokka bites you. You barely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is moderately wounded. The bat completely misses you. The quokka barely misses you. You tentacle-slap the kobold. You kill the kobold! The quokka barely misses you. The bat closely misses you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is severely wounded. The bat hits you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the quokka. You grab the quokka. The quokka is severely wounded. You constrict the quokka. You kill the quokka! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you. You die... .##...... ..#.....#.#### ........# #.....#.# ........# ###.......#### .#####..###........##... .#)""#..##..######.#.... .#$:)#)†#.[## #.#.... .#))$#..#.## #.#.... .#####.b#.# #.#...# .......@..# #.#..## .....?...## #.#..#. ..######## #.#..#. . #.#..#. #.#..## #.#...# #.#.... #.'.<.. #.#.... You could see a bat. Vanquished Creatures A kobold (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HoriaBersec the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 127 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, hellmonk_ecumenical_altar_heavens_door, grunt_decor_resistance, due_unseen_surprise Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Cast: Magic Dart || 7 Armour: Skin || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 105 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 105 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts