Horrz Level 1 of the Dungeon (0, 0, D:1) 13 poisoned needles (12, 0, D:1) a +0 short sword (7, 2, D:1) 16 arrows (21, 5, D:1) a +0 dagger (-17, 8, D:1) a +0 leather armour (21, 11, D:1) a +1 ring mail of magic resistance (-19, 14, D:1) 24 sling bullets (16, 18, D:1) a +0 club (14, 23, D:1) a +0 dagger (21, 23, D:1) a +0 hunting sling (26, 33, D:1) a +0 club (30, 33, D:1) a cursed -2 hunting sling (1, 36, D:1) a +0 hunting sling (26, 36, D:1) a cursed -1 whip (-9, 43, D:1) a +0 club (-9, 46, D:1) a +0 leather armour (-2, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 2, D:2) a +0 short sword (39, 5, D:2) a jackal corpse (skeletalised by now) (39, 6, D:2) a jackal corpse (skeletalised by now) (1, 11, D:2) a +0 ring mail (-15, 14, D:2) a +0 club (39, 16, D:2) a +0 ring mail (13, 23, D:2) a cursed +0 dagger (15, 23, D:2) a +0 dagger (-3, 27, D:2) 29 sling bullets (-2, 27, D:2) a +0 mace (-13, 29, D:2) a +0 mace