Horrz Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -3, D:1) 13 stones (20, -22, D:1) 18 sling bullets (29, -24, D:1) 23 arrows (32, -32, D:1) a +0 ring mail (37, -27, D:1) a +0 club (39, -29, D:1) a +0 leather armour (39, -18, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (5, -18, D:2) 19 bolts (5, -4, D:2) a +0 chain mail (19, -1, D:2) a +0 short sword (20, 5, D:2) a +0 whip (28, -25, D:2) a +0 short sword (29, -16, D:2) a +0 robe (34, -7, D:2) a +0 club 3 stones (43, -2, D:2) a +0 whip (46, -9, D:2) a +0 whip 4 stones (50, 18, D:2) a +0 club (55, -18, D:2) 14 sling bullets (57, 21, D:2) 26 stones (63, 19, D:2) a +0 mace (66, 10, D:2) a +0 whip a stone Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 scale mail (1, -1, D:3) a +0 short sword 3 boomerangs a +0 hand axe (2, -1, D:3) a +0 hand axe (4, -22, D:3) a +0 short sword a +0 club (19, -17, D:3) a +0 dagger (51, -11, D:3) 23 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, 13, D:4) a +0 whip (12, 43, D:4) a +0 mace (18, 7, D:4) a +0 flail (22, 5, D:4) a +0 halberd (23, 4, D:4) a +0 club a +0 whip (31, 10, D:4) a +0 whip 5 stones (34, 9, D:4) the +6 spear "Kukaor" {protect, *Rage Str+7} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+7). *Rage: It berserks you when you make melee attacks (+20% chance). (36, 7, D:4) a +0 dagger (45, 31, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, 20, D:5) a staff of death (18, 16, D:5) a +2 rapier of draining (18, 17, D:5) 20 arrows (19, -5, D:5) a +1 leather armour of willpower (22, -24, D:5) a +0 giant club (25, -20, D:5) a +0 helmet (27, 13, D:5) a +0 dagger a +0 leather armour a +0 hand axe (27, 14, D:5) a +0 leather armour a +0 hand axe (28, -25, D:5) a +0 leather armour a +0 short sword (28, -24, D:5) a +0 mace a +0 ring mail a +0 hand axe (29, -26, D:5) a +0 flail (35, 2, D:5) a +0 cloak (49, -7, D:5) a +0 rapier (49, 4, D:5) a +0 spear Level 6 of the Dungeon [Shop] Qesi's Weapon Boutique a +0 great mace (78 gold) the +10 shortbow of the Freezing Coward {speed, rPois rF- Will+} (825 gold) Attacks with this weapon are significantly faster. rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It increases your willpower. the +7 war axe of Astunl Wuce {drain, rC+ Str+3} (739 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rC: It protects you from cold. 4 poisoned darts (19 gold) a +0 mace (36 gold) a +0 long sword (42 gold) a +3 vorpal broad axe (276 gold) a +0 spear (36 gold) a +1 rapier of holy wrath (170 gold) (0, 0, D:6) 21 stones (1, 10, D:6) 19 arrows (5, 9, D:6) 5 atropa-tipped darts (6, 7, D:6) a +0 whip 15 stones a +0 halberd (6, 8, D:6) a +3 spear (7, 8, D:6) a +0 spear (9, -1, D:6) a +0 giant spiked club (11, 4, D:6) 14 stones (14, -12, D:6) 23 arrows (17, 29, D:6) a +0 giant club (19, 8, D:6) a +0 flail a +0 plate armour a +0 flail (20, 8, D:6) a +0 club a +0 leather armour (46, 8, D:6) 26 sling bullets Level 7 of the Dungeon (10, 5, D:7) 11 stones (27, -6, D:7) a -3 mace (31, -11, D:7) a -3 war axe a -3 long sword a -1 short sword of speed a -2 eveningstar (33, -9, D:7) a -3 mace of protection (45, -32, D:7) a +0 spear (46, -34, D:7) a +0 spear (46, -32, D:7) a +0 spear (47, -34, D:7) a +0 spear (unseen) Level 8 of the Dungeon (0, 0, D:8) the +7 glaive "Odif" {freeze, rElec Int+4 SInv Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (7, 0, D:8) a +0 dagger (7, 13, D:8) a book of Alchemy (13, 3, D:8) a +0 hand axe (13, 24, D:8) a +0 leather armour (16, 11, D:8) 8 sling bullets (21, -6, D:8) 13 stones (29, -19, D:8) a +0 dagger (32, 16, D:8) a +0 pair of boots (38, 21, D:8) a +0 club 4 stones (40, 25, D:8) 5 stones a +2 whip of electrocution 6 poisoned darts a +0 whip (41, 25, D:8) a +2 vorpal war axe a curare-tipped dart (43, 27, D:8) a +0 short sword (57, 18, D:8) 4 large rocks (58, 14, D:8) 13 gold pieces (59, 13, D:8) a scroll of magic mapping (60, 12, D:8) 17 gold pieces (still there?) 16 gold pieces (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (still there?) 5 poisoned darts (still there?) (5, 19, D:9) 21 sling bullets (10, 17, D:9) 15 bolts (12, 4, D:9) a +0 pair of gloves (15, 4, D:9) a +0 robe a bailey (0, 0, Bailey) a +0 spear a +0 ring mail an orc skeleton (0, 1, Bailey) a +0 halberd a +0 war axe a +0 war axe an orc skeleton an orc skeleton (1, 1, Bailey) a +0 halberd a +0 scale mail a +0 war axe (1, 2, Bailey) a +0 halberd a +0 chain mail an orc skeleton (1, 15, Bailey) a +0 war axe (1, 18, Bailey) a +0 halberd (2, 2, Bailey) a +0 spear a +0 spear a +0 scale mail an orc skeleton (2, 12, Bailey) a +0 war axe (still there?) a +0 trident (still there?) a +3 chain mail (still there?) an orc corpse (still there?) (2, 16, Bailey) a +0 halberd (2, 19, Bailey) a +0 halberd (still there?) an orc corpse (still there?) (3, 12, Bailey) a +0 spear a +0 plate armour a +0 war axe an orc corpse an orc corpse (3, 13, Bailey) a +0 halberd (4, 12, Bailey) a +0 spear (4, 13, Bailey) a +0 spear (still there?) a +0 scale mail (still there?)