Dungeon Crawl Stone Soup version 0.29-a0-271-gd4eb659eea (webtiles) character file. Game seed: 16062626737928649300 17 Horrz the Gusty (level 2, 22/22 HPs) Began as a Demigod Air Elementalist on Nov 12, 2020. Got out of the dungeon alive. The game lasted 00:06:43 (943 turns). Horrz the Gusty (Demigod Air Elementalist) Turns: 943, Time: 00:06:44 Health: 22/22 AC: 2 Str: 11 XL: 2 Next: 30% Magic: 7/7 EV: 12 Int: 19 God: Gold: 8 SH: 0 Dex: 16 Spells: 1/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 27 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of removedness Potions e - 2 potions of curing {unknown} f - 2 potions of flight {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.2 Conjurations - Level 2.9 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 b - Swiftness Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% N/A 11% 2 Airstrike Air 6% N/A 45% 4 Lightning Bolt Conj/Air 4% 1d16 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History d - 25 stones (gained 3) d - 27 stones (gained 2) A bat comes into view. Things that are here: a +0 whip; 5 gold pieces Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The zap hits the bat. You kill the bat! Saving game... please wait. Welcome back, Horrz the Demigod Air Elementalist. Press ? for a list of commands and other information. Okay, then. Saving game... please wait. Welcome back, Horrz the Demigod Air Elementalist. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Horrz the Demigod Air Elementalist. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Horrz the Demigod Air Elementalist. Press ? for a list of commands and other information. (D) Dungeon Where to? (? - help) Okay, then. (D) Dungeon Where to? (? - help) Okay, then. You now have 8 gold pieces (gained 5). You see here a +0 whip. Magic restored. You see here a -2 dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..# #..# #..# ###.### ##≈#.#≈## ##≈P....≈## #≈P8P..8.≈# ##≈P....≈## #≈♣.@.P≈# #≈♣8♣≈P8P≈# ##≈♣≈≈≈P≈## ##≈#.#≈## ###.### ..# ### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 3 bats (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 12 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Horrz the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 90 | D:1 | Reached skill level 1 in Conjurations 569 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 720 | D:1 | Learned a level 3 spell: Swiftness 839 | D:1 | Upgraded the game from 0.26-a0-808-g930a2b7adc to | 0.27-a0-1200-g94dc6ad4cf 839 | D:1 | Upgraded the game from 0.27-a0-1200-g94dc6ad4cf to | 0.29-a0-271-gd4eb659eea 943 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, tso_metal_star Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.2 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 0.6 Stealth | | 1.7 Air Magic | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 26 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 942 | 841 | 101 | 480 | 255 | 1 | 942.0 | Dungeon | 942 | 841 | 101 | 480 | 255 | 1 | 942.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts