Horz Level 1 of the Dungeon (0, 31, D:1) a hobgoblin corpse (skeletalised by now) (1, -3, D:1) a ball python skeleton (13, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 33, D:1) a quokka skeleton (14, -10, D:1) a +0 dagger (15, 27, D:1) a +0 dagger a +0 robe (18, 1, D:1) a hobgoblin corpse (skeletalised by now) (24, 25, D:1) 4 stones (28, -5, D:1) a hobgoblin skeleton (39, 20, D:1) a +0 club a goblin skeleton (41, -6, D:1) a ball python skeleton (50, -1, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, 18, D:2) a +0 mace (14, 3, D:2) a +0 club (15, 1, D:2) a frilled lizard skeleton (23, 25, D:2) a rat skeleton (23, 26, D:2) a +0 dagger (35, -7, D:2) a hobgoblin skeleton (37, -9, D:2) a +0 club 2 stones a kobold skeleton (44, -6, D:2) a ball python corpse (skeletalised by now) (47, 17, D:2) a +0 club a goblin skeleton (47, 18, D:2) a rat skeleton (50, 41, D:2) a quokka corpse (skeletalised by now) (55, -2, D:2) a +0 scale mail (56, 34, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, 8, D:3) a +0 dagger a +0 leather armour a giant cockroach corpse (2, 13, D:3) a scroll of vulnerability (7, 11, D:3) a potion of brilliance (40, 3, D:3) a bat corpse (skeletalised by now) (43, 4, D:3) an adder corpse (skeletalised by now) (46, 13, D:3) a +0 buckler