Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11207923503818899456 114 HourglassMan the Magician (level 5, 0/39 HPs) Began as a Djinni Conjurer on Oct 27, 2023. Slain by Ijyb ... wielding a +2 dagger of freezing (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:19 (2175 turns). HourglassMan the Magician (Djinni Conjurer) Turns: 2175, Time: 00:09:20 Health: 0/39 AC: 4 Str: 6 XL: 5 Next: 18% Gold: 136 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . f - +0 leather armour rPois ∞ d - +0 helmet rElec . g - scarf {repulsion} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: repel missiles, infuse magic (-1 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons k - a +0 sling Missiles j - 5 javelins Armour d - a +0 helmet (worn) f - a +0 leather armour (worn) g - a scarf of repulsion (worn) Scrolls a - a scroll of identify e - 3 scrolls of fear {unknown} i - 2 scrolls of teleportation Potions b - a potion of mutation {unknown} c - a potion of brilliance h - a potion of attraction Skills: * Level 2.3 Fighting + Level 1.6 Armour + Level 3.0 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 c - Dazzling Flash Conj/Hex 40% N/A 11% 3 d - Fulminant Prism Conj/Hex 10% 3d8 34% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 34% 4 f - Beastly Appendage Tmut 40% N/A 3% 1 g - Lesser Beckoning Tloc 40% N/A 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. The magic dart hits Ijyb. Ijyb is severely wounded. Ijyb closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Ijyb The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb hits you with a +2 dagger of freezing. Ijyb freezes you. The searing ray misses Ijyb. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * Ijyb freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. You are too confused! You bump into the rock wall. Ijyb hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * Ijyb freezes you. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with some effort. You bump into the rock wall. You feel less confused. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb screams, "No! No, no, no, no!" Ijyb zaps a wand. You resist with some effort. You bump into the stone wall. Ijyb hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * Ijyb freezes you. You die... .#.##..#.##..#.##..#.##.)# .##.#..##.#..##.#..##.#..# #....##[...##....##....### ..♣♣.#..♣♣.#..♣♣.#..♣♣.#.# #.♣♣..#.♣♣..#[♣♣..#.♣♣..## #....##....##....##....### .#.##..#.##..#.##..#.##..# .##.#..##.#..##.#..##.#..# ######## ##.....@.#..##### #.####.g#..# #.# #..#..# #.# ##.#..# #!#..# .....# .....# ......# ...$. You could see Ijyb. Vanquished Creatures 3 gnolls (D:2) 2 adders 3 worms (D:2) A dart slug (D:1) 5 bats 7 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 8 kobolds 2 quokkas 6 ball pythons A frilled lizard (D:2) 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | HourglassMan set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Found a faded altar of an unknown god. 124 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 295 | D:1 | Reached skill level 1 in Fighting 382 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 382 | D:1 | Learned a level 1 spell: Beastly Appendage 1005 | D:2 | Reached skill level 1 in Armour 1232 | D:2 | Reached XP level 4. HP: 27/33 MP: 0/0 1948 | D:3 | Reached XP level 5. HP: 37/38 MP: 0/0 1948 | D:3 | Learned a level 2 spell: Lesser Beckoning 2150 | D:3 | Noticed Ijyb 2175 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_misc_feat_tiny D:2: layout_loops_ring, grunt_decor_cap D:3: layout_loops_ring, lightli_temple_of_fire, nicolae_eternal_life, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Armour | 1 | 1.6 Dodging | 3 | 3.0 Stealth | | 1.5 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 11 || 11 Headbutt | | 1 || 1 Cast: Magic Dart | 74 | 60 || 134 Searing Ray | | 4 || 4 Beastly Appendage | | 1 || 1 Use: Scroll | 1 | 3 || 4 Potion | | 1 || 1 Armour: Robe | 1 | || 1 Leather armour | 1 | 3 || 4 Dodge: Dodged | 2 | 13 || 15