HourglassMan Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 1, D:1) a +0 dagger a +0 club (8, -5, D:1) a +0 dagger 2 stones (9, -5, D:1) a +0 club a +0 club (10, 3, D:1) a +0 spear (11, 10, D:1) a +0 ring mail (20, 9, D:1) a +0 dagger (23, 21, D:1) a flux talisman (40, 14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (15, 10, D:2) a +0 hand axe (17, 15, D:2) a +0 whip (23, 4, D:2) a +0 short sword (27, 27, D:2) a +0 dagger (31, 17, D:2) the +21 crystal plate armour of Dober {Contam rN+ Dex+3 Slay+2} Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (47, -23, D:2) 4 stones (47, 12, D:2) a +0 mace (48, 13, D:2) a +0 quarterstaff (48, 18, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 stones (5, 2, D:3) a rat corpse (skeletalised by now) (6, 2, D:3) a +0 club a +0 leather armour a +0 club a +0 short sword a +0 ring mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -22, D:3) a +0 ring mail (7, 2, D:3) a bat corpse (skeletalised by now) (13, -11, D:3) a +0 whip (17, -26, D:3) a giant cockroach corpse (28, -21, D:3) a ball python corpse (37, -27, D:3) a +0 dagger