HourglassMan Level 1 of the Dungeon (9, -25, D:1) a +0 dagger (11, 9, D:1) 6 stones (17, 6, D:1) a +0 club (53, -9, D:1) a +0 ring mail (55, 5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Dauthaim's Antique Weapon Shop a +0 dagger (44 gold) a +0 hand axe (66 gold) a +0 war axe (77 gold) a +0 mace (66 gold) a +0 short sword (66 gold) the +7 trident of the Threshing Saviour {spect, rPois rF++ Str-4 Dex+2} (1500 gold) Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. rPois: It protects you from poison a +2 falchion of electrocution (429 gold) a +0 quarterstaff (88 gold) (0, 10, D:2) a +0 dagger (8, 12, D:2) a +0 crystal plate armour (11, -7, D:2) a +0 dagger (20, -12, D:2) a +0 club 3 stones (39, -11, D:2) a +0 dagger (43, -10, D:2) a +0 leather armour (51, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -9, D:3) 3 javelins (3, -7, D:3) a rat corpse (7, 3, D:3) a +0 short sword (14, -8, D:3) a hobgoblin corpse (21, -9, D:3) a ball python skeleton (22, -8, D:3) a rat corpse (skeletalised by now) (25, -8, D:3) a quokka corpse (skeletalised by now) (27, 5, D:3) a +0 dagger a goblin corpse (37, 0, D:3) a +0 dagger (42, -4, D:3) a rat corpse (skeletalised by now) (48, -15, D:3) a +0 club (56, -8, D:3) a +0 dagger