HourglassMan Level 1 of the Dungeon [Shop] Godiny's Antique Weapon Shop a +0 war axe (101 gold) a +0 whip (72 gold) a +0 hand axe (87 gold) a +0 sling (43 gold) a +0 club (29 gold) a +0 sling (43 gold) the +0 mace of Checks and Balances {spect, rF- rCorr Str+6 Int-2} (623 gold) Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +0 executioner's axe (290 gold) (0, 0, D:1) a +0 dagger (11, 1, D:1) a +0 short sword (17, -47, D:1) a +0 robe (26, -20, D:1) 4 stones (29, -1, D:1) a +0 leather armour (33, -24, D:1) 5 stones (33, 0, D:1) a +0 dagger 2 stones (35, -41, D:1) a +0 club (37, 5, D:1) a +0 dagger (42, -17, D:1) a +0 dagger (57, -43, D:1) a +0 dagger (58, -4, D:1) 4 stones (61, -54, D:1) 6 stones (61, -53, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of electrocution (1, -26, D:2) a +0 robe (11, -27, D:2) a +0 ring mail (34, -23, D:2) the +0 ring mail of Hangman {rF- Dex+2 Slay+5 SInv} Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (34, 3, D:2) 6 stones (43, -15, D:2) a +0 dagger (44, -22, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Xenud's Antique Armour Emporium a +0 pair of boots (135 gold) a +0 scale mail (120 gold) the +5 chain mail "Vokoruiw" {Regen+ Str+2 Int-4} (969 gold) Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Regen+: It increases your rate of health regeneration. a +0 robe (21 gold) a +2 leather armour of fire resistance (570 gold) a +0 pair of gloves (135 gold) a scarf of resistance (960 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) (0, 0, D:3) a +0 club (4, -9, D:3) a +0 ring mail (16, -4, D:3) a +0 club (24, -17, D:3) a +0 falchion (26, 20, D:3) a +0 dagger (39, 2, D:3) a +0 short sword (51, -31, D:3) a +1 vampiric dagger a +0 sling (52, 12, D:3) a +0 scale mail (53, 12, D:3) a +4 hand axe Level 4 of the Dungeon (0, 0, D:4) 2 potions of degeneration (8, 49, D:4) a staff of cold (12, 27, D:4) a +0 short sword 3 stones (17, 11, D:4) a +0 dagger (26, 16, D:4) a +0 club a +0 short sword (27, 11, D:4) a +0 short sword (45, 46, D:4) a +0 short sword (49, 28, D:4) a +0 short sword (59, 57, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -2, D:5) a +1 hand axe of electrocution a +0 scale mail a +1 flail a +0 hand axe a +0 scale mail a +1 flail of protection a +0 leather armour a +0 scale mail (1, -1, D:5) a +0 whip (3, 7, D:5) a +0 dagger (3, 23, D:5) a +0 club a +0 leather armour (4, 24, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (5, 24, D:5) a +2 dagger of venom a +0 robe (9, -4, D:5) a +0 hand axe a +0 leather armour (12, -2, D:5) 7 stones (13, 8, D:5) a +3 ring mail a +0 dagger (14, -5, D:5) a +0 scythe of protection a +0 robe (15, 25, D:5) a +0 quarterstaff (19, 14, D:5) a +0 ring mail (22, 18, D:5) a +0 leather armour (24, 8, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip (25, 11, D:5) the staff of the Hall of Blades {SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, -4, D:5) a +0 robe (41, 3, D:5) a +1 pair of boots (46, -25, D:5) a +0 battleaxe Level 6 of the Dungeon (0, 0, D:6) a +0 spear a +0 spear (0, 1, D:6) a +1 halberd of pain a +0 flail (3, -11, D:6) a +3 orcbow of flaming (4, 13, D:6) 5 stones (6, -11, D:6) a book of Frost (9, -1, D:6) a +0 robe (9, 1, D:6) a +0 broad axe (12, -9, D:6) a +0 dagger (14, -31, D:6) the +3 ring mail of the Merwolf {rN+ Str+4 Dex+5} Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (16, -25, D:6) a +0 giant club (22, 16, D:6) a +0 robe (28, -21, D:6) a +2 ring mail of poison resistance (35, 3, D:6) a +0 giant club (36, -29, D:6) a +0 dagger (40, -1, D:6) a +0 plate armour (40, 5, D:6) 5 stones (41, -4, D:6) a +0 pair of gloves Level 7 of the Dungeon (22, -48, D:7) a +0 spear (22, -47, D:7) a +0 spear (22, -46, D:7) a +0 flail (23, -48, D:7) a +0 spear (23, -47, D:7) a +0 whip a +0 club a +0 robe (24, -20, D:7) an orb of energy a +1 robe of fire resistance a +2 trident of draining (26, -24, D:7) 9 stones (28, -42, D:7) 2 stones (45, -18, D:7) a +0 ring mail (46, -19, D:7) a +2 long sword of holy wrath (53, -20, D:7) a +0 mace Level 8 of the Dungeon [Shop] Ylery's Self-Published Books Sif Muna's Codex of Mayhem (440 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Discord Hexes 8 Sif Muna's Catalogue of Ranged Poking (330 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Alchemy 1 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 Sif Muna's Vellum of Elemental Confusion (418 gold) Spells Type Level a - Maxwell's Capacitive Coupling Air 8 b - Polar Vortex Ice 9 the Quarto of Modern Magic, Vol. 19 (264 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Infestation Necromancy 8 the Incunabulum of Earth from Core to Peak (990 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 the Directory of Modern Magic, Vol. 20 (264 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Ignition Fire 8 the Folio of Perplexing Participles (374 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Dazzling Flash Conjuration/Hexes 3 c - Confusing Touch Hexes 3 d - Freezing Cloud Conjuration/Ice/Air 5 the Precepts of Thorough Poisoning (770 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Olgreb's Toxic Radiance Alchemy 4 f - Ignite Poison Fire/Alchemy 4 g - Alistair's Intoxication Alchemy 5 h - Eringya's Noxious Bog Alchemy 6 the Almanac of Magical Constructs (594 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Lightning Spire Summoning/Air 4 e - Spellforged Servitor Conjuration/Summoning 7 Ashenzari's Handbook of Beguiling (484 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dazzling Flash Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 Risyur's Grimoire of Gerundive Groundings (484 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Vampiric Draining Necromancy 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Maxwell's Capacitive Coupling Air 8 Encalio's Vellum of Self-Indulgence (946 gold) Spells Type Level a - Necrotise Necromancy 1 b - Ozocubu's Armour Ice 3 c - Ignite Poison Fire/Alchemy 4 d - Animate Dead Necromancy 4 e - Enfeeble Hexes 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Chain Lightning Conjuration/Air 9 (0, 0, D:8) 4 stones (1, -4, D:8) a +0 sling (14, -12, D:8) a +0 mace (15, -14, D:8) a +0 mace (15, -13, D:8) a +0 leather armour a +0 flail a +0 club (16, -13, D:8) a +0 ring mail (17, 3, D:8) 5 stones (25, 6, D:8) a +0 scale mail (25, 7, D:8) 7 stones (26, 5, D:8) a +0 short sword (26, 6, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (27, 6, D:8) a +0 dagger (28, 4, D:8) a +0 dagger a +0 robe (30, -20, D:8) a +0 club (36, -5, D:8) 4 stones (36, 3, D:8) a +0 robe a +0 dagger (36, 4, D:8) a +0 robe a +1 dagger (37, 3, D:8) a +0 robe a +2 mace (38, -6, D:8) a +0 hand axe (40, -5, D:8) a +0 hand axe a +0 hand axe (40, -4, D:8) a +0 hand axe (40, 4, D:8) a +0 scimitar (44, -16, D:8) a +0 pair of boots (46, -26, D:8) 4 stones a +0 short sword (47, -26, D:8) a +1 rapier of electrocution a +0 club a +0 vampiric short sword a +0 chain mail a +0 mace (47, -25, D:8) a +0 dagger a +0 ring mail a +0 war axe (47, -24, D:8) a +1 dagger of speed a +0 scale mail a +0 mace Level 9 of the Dungeon [Shop] Cupuh's Weapon Shop a +0 long sword (45 gold) 6 poisoned darts (46 gold) 7 stones (9 gold) a +0 long sword (45 gold) 6 stones (7 gold) a +0 orcbow (45 gold) 6 poisoned darts (46 gold) [Shop] Emein's General Store a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a book of the Earth (396 gold) the +5 spear "Kapus" {flame, Dex+4} (503 gold) Dex+4: It affects your dexterity (+4). a +0 club (11 gold) a +0 pair of boots (49 gold) 4 stones (4 gold) (0, 0, D:9) a +2 antimagic flail (3, 0, D:9) a +0 giant spiked club a +2 giant club of chaos (8, -18, D:9) 6 stones (11, -22, D:9) a scroll of noise (11, -17, D:9) a +0 scimitar (13, -20, D:9) a +0 trident (22, -11, D:9) an orb of light (22, 2, D:9) a +0 leather armour (29, 2, D:9) a +0 giant club a +0 giant club (31, -3, D:9) a +0 long sword (32, -27, D:9) the +3 trident of Makhleb's Anger {venom, Dex+3} Dex+3: It affects your dexterity (+3). (33, -31, D:9) a +0 scale mail (36, -2, D:9) a +0 club (48, 5, D:9) a +0 rapier (53, -25, D:9) a +0 chain mail (56, -16, D:9) a +0 quarterstaff (56, -10, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 robe a +3 dagger a +0 robe (56, -8, D:9) a +0 war axe a +0 robe (56, 2, D:9) a +0 orcbow (57, -3, D:9) a +0 whip Level 10 of the Dungeon [Shop] Peochiav's Jewellery Boutique a ring of poison resistance (220 gold) a ring of ice (275 gold) a ring of resist corrosion (220 gold) a ring of wizardry (330 gold) an amulet of guardian spirit (330 gold) a ring of fire (275 gold) a ring of protection from cold (275 gold) (0, 0, D:10) a scroll of noise (0, 17, D:10) a ring of wizardry an amulet of magic regeneration a ring of fire (12, 29, D:10) a +0 giant club a +0 giant club (15, 24, D:10) a +0 trident (22, 27, D:10) a +0 flail (41, 17, D:10) a +0 leather armour (45, -7, D:10) a +0 robe (53, 11, D:10) a +0 orcbow (60, 27, D:10) a +0 shortbow (61, -2, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +3 spear of flaming (27, -26, D:11) a +0 mace (28, -27, D:11) a +0 chain mail a +0 long sword a +0 orcbow (28, -26, D:11) a +0 chain mail a +0 long sword a +0 short sword (28, -13, D:11) a +0 quarterstaff (29, -26, D:11) a +0 whip a +0 dagger (31, -14, D:11) a +0 robe (37, -26, D:11) a +0 quarterstaff (38, -18, D:11) a +0 quarterstaff (39, -41, D:11) a blade talisman (40, -19, D:11) a +0 scale mail (41, 3, D:11) a +0 chain mail (41, 4, D:11) a +0 giant club a +0 giant spiked club (43, 1, D:11) a +0 troll leather armour Level 12 of the Dungeon [Shop] Kusid's Antique Weapon Shop a +0 sling (31 gold) a +0 quarterstaff (84 gold) a +0 war axe (73 gold) a +0 spear (63 gold) a +1 falchion of electrocution (304 gold) a +0 flail (73 gold) (0, 0, D:12) a +0 giant spiked club a +0 giant club (1, 3, D:12) a +3 ring mail of poison resistance a +0 executioner's axe of flaming (7, 25, D:12) a +0 sling (12, -16, D:12) an orb of wrath (13, 27, D:12) a +0 dagger (31, 22, D:12) a +0 orcbow (37, -11, D:12) +0 acid dragon scales (38, 17, D:12) a +0 troll leather armour (41, -24, D:12) a blade talisman Level 13 of the Dungeon (3, -14, D:13) a +0 shortbow (4, -14, D:13) a +2 mace of draining (18, -14, D:13) a +0 war axe Level 1 of the Orcish Mines [Shop] Pegguror's Antique Weapon Emporium a +0 sling (36 gold) a +2 trident of distortion (496 gold) a +0 falchion (72 gold) a +0 hand axe (72 gold) a +0 dagger (48 gold) a +0 rapier (96 gold) a +0 orcbow (84 gold) a +0 sling (36 gold) the +12 glaive of Prune {freeze, Prune} (1888 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. (4, -18, Orc:1) a +1 morningstar of protection (4, -6, Orc:1) a +0 hand axe (6, -7, Orc:1) a +0 dagger a +0 robe (8, -20, Orc:1) a +0 trident a +0 leather armour (9, -19, Orc:1) a +0 dagger (9, -18, Orc:1) a +0 hand axe a +0 chain mail a +0 hand axe a +0 chain mail (9, -10, Orc:1) a +0 short sword a +0 ring mail (10, -19, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 whip (10, -16, Orc:1) a +0 dire flail a +0 plate armour (10, -15, Orc:1) a +0 short sword a +0 leather armour (10, -11, Orc:1) a +0 war axe a +0 mace (11, -14, Orc:1) a +0 dagger a +1 robe of cold resistance (11, -13, Orc:1) a +0 short sword (11, -12, Orc:1) a +0 battleaxe a +0 plate armour (21, -22, Orc:1) a +0 giant club (22, -22, Orc:1) a +0 dagger a +0 robe (22, -21, Orc:1) a +0 short sword (23, -23, Orc:1) a +0 club (23, -22, Orc:1) a +0 club a +0 halberd a +0 plate armour (23, -21, Orc:1) a +0 dire flail a +0 plate armour (24, -22, Orc:1) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 broad axe a +0 spear (3, -6, Lair:1) 8 stones (10, -19, Lair:1) a +0 scale mail (27, -40, Lair:1) a +0 trident (31, -32, Lair:1) a +0 long sword (43, 2, Lair:1) a +2 rapier of speed Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 demon whip of venom (2, -1, Lair:2) a +0 long sword (6, 16, Lair:2) a +0 battleaxe (18, -8, Lair:2) a +4 falchion (20, 15, Lair:2) a death yak corpse (skeletalised by now) (21, 15, Lair:2) a +0 dagger a +0 robe (21, 17, Lair:2) 6 stones (23, 9, Lair:2) a bullfrog skeleton (45, -11, Lair:2) a bullfrog corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (3, -4, Spider:1) a redback corpse (4, -4, Spider:1) a redback corpse a redback corpse a wolf spider corpse (4, -3, Spider:1) a redback corpse (5, -5, Spider:1) a tarantella corpse (6, -9, Spider:1) a scroll of teleportation (6, -4, Spider:1) a redback corpse a redback corpse a redback corpse