HourglassMan Level 1 of the Dungeon (0, 0, D:1) 7 stones (7, -6, D:1) a +0 hand axe (13, -9, D:1) 4 stones (17, -51, D:1) a +0 club 4 stones (25, -31, D:1) a book of Displacement (27, -41, D:1) 5 stones (48, -29, D:1) a +0 hand axe (49, -49, D:1) 5 stones (54, -12, D:1) a +0 robe (56, -12, D:1) a +0 ring mail (56, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (15, -15, D:2) a +0 dagger (18, -29, D:2) a +0 hand axe (34, -21, D:2) a +0 club a +0 robe (34, -20, D:2) a +0 dagger 4 stones (36, 3, D:2) 4 stones (40, 3, D:2) a +0 short sword 2 stones (45, -34, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -32, D:3) a +0 short sword a stone (34, -40, D:3) a +0 dagger (43, -28, D:3) a +0 dagger (47, -25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 3, D:4) 8 stones (4, -26, D:4) a +0 leather armour (4, 4, D:4) a +0 robe a +2 dagger a +0 leather armour (9, -20, D:4) a +0 dagger (14, 7, D:4) a +0 halberd (22, -25, D:4) 6 stones (23, -23, D:4) a +0 ring mail (24, 13, D:4) the +8 hammer of Glory {spect, rC+ Will- Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will-: It decreases your willpower. (24, 14, D:4) a +0 hammer (25, 13, D:4) a +0 hammer (26, -16, D:4) a +0 halberd (27, 2, D:4) a +0 dagger (29, -9, D:4) a +0 club (32, -16, D:4) a +0 short sword (35, 11, D:4) a +0 hammer (36, -11, D:4) a +0 trident (37, -20, D:4) a +0 sling (38, -10, D:4) a +0 ring mail a +0 war axe (48, -5, D:4) a +0 flail (53, -13, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (8, 18, D:5) a +0 war axe (10, -4, D:5) a +6 ring of dexterity (10, -3, D:5) a flux talisman (11, -3, D:5) a +6 ring of strength (16, 10, D:5) a +0 robe (19, -16, D:5) a +0 robe (23, -23, D:5) a +0 halberd (24, -24, D:5) a +0 leather armour a +0 whip (25, -16, D:5) a +0 club (28, -26, D:5) a +0 whip (31, 14, D:5) a +0 rapier (37, -16, D:5) an orb of guile (38, 12, D:5) a +0 scimitar (38, 20, D:5) a potion of degeneration (42, -28, D:5) a +0 robe (44, 0, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a serpent talisman (1, -20, D:6) an orb of guile (6, -20, D:6) a staff of fire (8, -11, D:6) 5 stones (18, 15, D:6) a +0 club (19, 5, D:6) a +0 ring mail (20, 15, D:6) a +0 hand axe a +0 halberd a +0 plate armour (21, 2, D:6) a +0 dagger (21, 22, D:6) a +0 dagger (22, -1, D:6) a +0 dagger (22, 0, D:6) a +0 dagger (22, 2, D:6) a +0 club 5 stones (23, 2, D:6) a +0 whip (30, -25, D:6) a scarf of harm (32, 12, D:6) a +0 chain mail (35, 13, D:6) a +0 hand axe a +0 leather armour (39, 18, D:6) a potion of degeneration (41, -25, D:6) a +0 halberd a +0 plate armour (41, -24, D:6) a +0 flail a +0 leather armour (43, -27, D:6) a +0 mace (45, -25, D:6) 5 stones Level 7 of the Dungeon [Shop] Zahyev's Wicked Wares the +10 Black Knight's barding {ponderous, rPois rN+} (697 gold) rPois: It protects you from poison rN+: It protects you from negative energy. a book of Unlife (396 gold) a scroll of torment (104 gold) a book of Death (484 gold) a book of Necromancy (374 gold) a book of Necromancy (374 gold) a book of Necromancy (374 gold) a +2 demon whip of electrocution (544 gold) a +0 rapier of draining (101 gold) (0, 0, D:7) a +2 long sword a +0 robe (1, 0, D:7) a +3 falchion of freezing a +0 robe (4, -6, D:7) a +3 war axe a +0 robe (4, -5, D:7) a +1 mace a +0 robe (5, 3, D:7) a +0 robe (6, -10, D:7) a +5 scimitar a +0 robe (11, -7, D:7) 4 stones (16, 8, D:7) a +0 club an orc skeleton (18, 12, D:7) a +0 flail a +1 ring mail of poison resistance (20, 3, D:7) a +0 trident (20, 18, D:7) a +0 orcbow (22, 16, D:7) a +0 flail a +0 chain mail (25, 16, D:7) a +0 dagger a +0 robe (28, -3, D:7) a +0 short sword (32, -1, D:7) a +0 leather armour (37, -8, D:7) a +0 long sword (38, 22, D:7) a +0 dagger (41, -11, D:7) a +0 glaive (43, 4, D:7) a +0 giant club (46, -4, D:7) a +0 hand axe a +0 chain mail the Ecumenical Temple