Dungeon Crawl Stone Soup version 0.31-a0-1626-g5cb510d322 (webtiles) character file. Game seed: 3833774347043847634 95 HourglassMan the Conjurer (level 4, -2/35 HPs) Began as a Draconian Conjurer on Jan 12, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:13 (2413 turns). HourglassMan the Conjurer (Draconian Conjurer) Turns: 2413, Time: 00:04:13 Health: -2/35 AC: 5 Str: 10 XL: 4 Next: 39% Magic: 1/8 EV: 12 Int: 20 God: Gold: 131 SH: 0 Dex: 9 Spells: 7/8 levels left rFire x . . q - +0 short sword rCold + + . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of protection from cold HPRegen 0.25/turn o - ring of ice MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons f - a +0 dagger q - a +0 short sword (weapon) Armour c - a +0 kite shield Jewellery d - an amulet of faith n - a ring of protection from cold (left hand) o - a ring of ice (right hand) Scrolls b - 2 scrolls of identify {unknown} j - a scroll of revelation {unknown} l - a scroll of poison {unknown} m - 4 scrolls of amnesia {unknown} Potions a - a potion of enlightenment {unknown} e - a potion of degeneration {unknown} g - 2 potions of ambrosia {unknown} h - a potion of resistance {unknown} i - a potion of brilliance {unknown} k - a potion of might {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Dodging + Level 2.3 Stealth * Level 1.6 Shields * Level 2.8 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You completely miss the gnoll. You tail-slap the gnoll. Your punch misses the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... #....# ..# #####....# .... .........# #..#### #####....##### #..... ..)..........# #...# . ####.#######.# #...# .. ..[#.#######.####...# .#. ....................##..## .....#######'###@)....#... ###### #......###g..####.# #......# #...##.#.# #^.....# #...##.#.# #......# #.#..#.#.# #####.## #.#..#.#.# #.# #.#....#.# #.# #...[†...# # ######..###..# You could see a gnoll. Vanquished Creatures 3 adders 2 gnolls (D:3) A ribbon worm (D:1) An orc (D:3) 5 ball pythons 4 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 2 jackals (D:1) A quokka (D:1) A bat (D:2) 6 frilled lizards 2 kobolds 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1226 | D:1 | Reached skill level 1 in Shields 1227 | D:1 | Reached XP level 3. HP: 14/26 MP: 1/6 1577 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1638 | D:2 | Noticed Terence 2260 | D:3 | Reached XP level 4. HP: 34/34 MP: 3/8 2384 | D:3 | Reached skill level 1 in Fighting 2413 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_rooms, basic_altar, uniq_terence D:3: layout_basic, mainiacjoe_overflow_small_starburst, nicolae_overflow_crystal_walls, hellmonk_ecumenical_altar_blasted, nicolae_concentric_dashed_squares_wild Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Shields | 1 | 1.6 Fighting | 1 | 1.0 Spellcasting | | 2.8 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 18 | 13 || 31 Tailslap | 2 | 6 || 8 Short sword | | 10 || 10 Cast: Magic Dart | 76 | 18 || 94 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 29 | 19 || 48 Dodge: Dodged | 36 | 12 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2414 | 2341 | 73 | 46 | 1992 | 3 | 804.7 | Dungeon | 2414 | 2341 | 73 | 46 | 1992 | 3 | 804.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1415 daAuts D:2: 567 daAuts D:3: 431 daAuts