Dungeon Crawl Stone Soup version 0.31-a0-1626-g5cb510d322 (webtiles) character file. Game seed: 16006397931194419590 19 HourglassMan the Apothecary (level 2, -1/19 HPs) Began as a Merfolk Alchemist on Jan 12, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:16 (786 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 786, Time: 00:02:16 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 0/5 EV: 13 Int: 14 God: Gold: 46 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance (left hand) Scrolls f - a scroll of torment {unknown} Potions b - 2 potions of magic h - 2 potions of heal wounds Skills: + Level 0.3 Fighting + Level 3.0 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.1 Conjurations + Level 4.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka misses you. You closely miss the quokka. The quokka barely misses you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka. The quokka is heavily wounded. The quokka misses you. The quokka barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss the quokka. The quokka is moderately wounded. The quokka misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is severely wounded. The quokka bites you. You die... #.......# #.......# ######### #$......# ........# #.......# #######.# #......?# #.# #.......# #.# ##r......# #.# #.@†.....# #.# #.####.### #.# #.# #.# #.# #.#######.# #.........# #.######### ### You could see a quokka (poisoned). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Found a runed translucent door. 196 | D:1 | Reached skill level 1 in Conjurations 196 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 786 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Dodging | 3 | 3.0 Fighting | | 0.3 Stealth | | 2.5 Spellcasting | | 2.2 Alchemy | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 16 Dagger || 12 Cast: Sting || 33 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 20 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 785 | 771 | 14 | 0 | 617 | 1 | 785.0 | Dungeon | 785 | 771 | 14 | 0 | 617 | 1 | 785.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts