Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a008e (webtiles) character file. Game seed: 7170190080125244483 55 HourglassMan the Chiller (level 3, -6/24 HPs) Began as a Barachi Ice Elementalist on Jan 20, 2024. Mangled by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon on Jan 21, 2024. The game lasted 00:05:14 (1784 turns). HourglassMan the Chiller (Barachi Ice Elementalist) Turns: 1784, Time: 00:05:14 Health: -6/24 AC: 2 Str: 9 XL: 3 Next: 93% Magic: 7/7 EV: 12 Int: 17 God: Gold: 125 SH: 0 Dex: 12 Spells: 1/8 levels left rFire + . . m - +0 sling rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons d - a +0 mace e - a +0 dagger m - a +0 sling (weapon) n - a +4 short sword Armour a - a +0 robe (worn) c - a scarf of resistance (worn) Jewellery k - an amulet of regeneration (around neck) Scrolls g - a scroll of acquirement {unknown} h - a scroll of poison {unknown} j - a scroll of revelation {unknown} l - 2 scrolls of identify {unknown} Potions f - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: * Level 0.0 Fighting - Level 2.1 Dodging - Level 3.1 Stealth * Level 3.2 Spellcasting - Level 4.8 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 7% 3 c - Ozocubu's Armour Ice 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll barely misses you. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your magical contamination has completely faded away. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll but does no damage. The gnoll closely misses you. Magic courses through your body. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.........# #.######.## #.# #.# #.# #.# ## ##.# #.# #.. #..# #.# #.... #..# #.# #.... ####..# #†# #.....##### #..@..# #.# #.....'O..###g##.## #.# #.....###..O..##.# #.# #####.###########(# #.# ............... ..# #.# ..O...........# ### #.# ##..g<........ #.# #.g....!..... #)# #.........K.. #.# You could see an ogre and a gnoll. Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins 4 jackals (D:1) 4 kobolds 3 quokkas 2 ball pythons 3 bats 4 frilled lizards 2 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Barachi Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Noticed a death yak 20 | D:1 | Noticed an anaconda 162 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 667 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/7 1018 | D:2 | Learned a level 3 spell: Frozen Ramparts 1022 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1079 | D:2 | Found a faded altar of an unknown god. 1773 | D:2 | Noticed an ogre 1784 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic, amcnicky_mini_corridor_feature D:2: layout_basic, ebering_ecumenical_altar_petrified Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.1 Spellcasting | 3 | 3.2 Dodging | | 2.1 Ice Magic | | 4.8 Action || total ---------------------------++------- Melee: Mace || 14 Dagger || 12 Fire: Sling || 56 Cast: Freeze || 45 Frozen Ramparts || 2 Ability: Hop || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 36 Dodge: Dodged || 62