Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a008e (webtiles) character file. Game seed: 15240768520966918559 49 HourglassMan the Apothecary (level 3, -2/24 HPs) Began as a Merfolk Alchemist on Jan 21, 2024. Slain by a goblin ... wielding a +0 trident ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1141 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 1141, Time: 00:02:40 Health: -2/24 AC: 3 Str: 8 XL: 3 Next: 77% Magic: 2/7 EV: 13 Int: 16 God: Gold: 141 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery d - a ring of see invisible (left hand) Scrolls g - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of heal wounds {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth * Level 2.7 Spellcasting - Level 1.1 Conjurations + Level 4.5 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Mercury Vapours Alch/Air 18% N/A 12% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 16% N/A 30% 4 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Mercury Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 sling (chance to weaken: 100%) Fumes of mercury billow around the goblin! The goblin is poisoned. The goblin looks weaker. The endoplasm looks weaker. The goblin looks weaker. x2; The goblin hits you but does no damage. Casting: Mercury Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the goblin. You kill the goblin! x2 You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. The goblin hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin is no longer weakened. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The goblin closely misses you. The goblin is no longer weakened. The goblin hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you from afar with a +0 trident. You die... #.# #...# #.# #.# #.#.# #.# #.###.#.# ##'## #.......# ##...## #####.### ##..>..## #.#.## ##.......## #....####.........# #.....)J).........' #.@.g####.........# #.#.## ##.......## #.### ##g....## #.# ##...## #.# ##†## #.#### #...)....# #....# #.##.###.# ####.##### #.# #....# ... You could see an endoplasm (weak) and a goblin. Vanquished Creatures Robin (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 8 hobgoblins 3 kobolds 2 quokkas (D:1) A ball python (D:2) 3 bats (D:1) 3 frilled lizards (D:1) 8 goblins 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | Reached skill level 1 in Conjurations 119 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 551 | D:1 | Reached XP level 3. HP: 17/24 MP: 2/6 724 | D:1 | Learned a level 2 spell: Mercury Vapours 728 | D:1 | Learned a level 3 spell: Mephitic Cloud 1098 | D:2 | Noticed Robin 1104 | D:2 | Killed Robin 1138 | D:2 | HP: 1/24 [goblin/+0 trident[Robin] (1)] 1141 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms D:2: layout_loops_corners, serial_shops, shop, lightli_corner_chamber, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.1 Dodging | 3 | 3.0 Stealth | 3 | 3.0 Spellcasting | | 2.7 Alchemy | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 10 Short sword || 40 Punch || 1 Cast: Sting || 34 Mercury Vapours || 3 Use: Scroll || 2 Armour: Robe || 37 Dodge: Dodged || 38