Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a008e (webtiles) character file. Game seed: 4296324524468511476 46 HourglassMan the Chiller (level 3, -3/24 HPs) Began as a Merfolk Ice Elementalist on Jan 21, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (997 turns). HourglassMan the Chiller (Merfolk Ice Elementalist) Turns: 997, Time: 00:01:58 Health: -3/24 AC: 3 Str: 8 XL: 3 Next: 66% Magic: 1/6 EV: 13 Int: 16 God: Gold: 72 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 whip i - a +0 dagger (weapon) Missiles c - 4 poisoned darts Armour a - a +1 robe (worn) Wands h - a wand of roots (2) Potions b - a potion of magic d - a potion of cancellation {unknown} f - a potion of enlightenment {unknown} g - a potion of curing {unknown} Skills: + Level 3.4 Dodging - Level 3.0 Stealth * Level 2.6 Spellcasting + Level 4.7 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll misses you. You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead) You freeze the gnoll. You kill the gnoll! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! There is an escape hatch in the ceiling here. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. You die... ##.#######.....)>รท.### #### #### .............####### ##..# #..## ###............### ####..## ##..# ####.#...###...###......###.... ######.##....###.....#.#...#...#. #......##.##..####...####.....### ..######..###.# #....# ##._.#### #######..## #.###.##.####.....### ####....#####.#g@.##...#...#...#. .........##.....######....###.... .........##.....#######..#####..# .....................###..###..## .........##.....###### #######..# .........######## ######.. ########## ######## ######## ######## You could see a gnoll. Vanquished Creatures 2 gnolls A dart slug (D:2) 4 ball pythons (D:1) 2 endoplasms (D:1) 5 hobgoblins 2 kobolds A quokka (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | Found a faded altar of an unknown god. 163 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 830 | D:1 | Reached XP level 3. HP: 14/24 MP: 2/6 997 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_rooms, nicolae_ecumenical_snake_handling D:2: layout_loops_corners, serial_shops, nicolae_shop_just_a_little_nook Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Stealth | 3 | 3.0 Spellcasting | | 2.6 Ice Magic | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 32 Whip || 1 Cast: Freeze || 41 Use: Scroll || 5 Stab: Sleeping || 2 Armour: Robe || 47 Dodge: Dodged || 69