Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 17486009845220374004 19 HourglassMan the Apothecary (level 2, 0/19 HPs) Began as a Merfolk Alchemist on Jan 26, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:41 (1007 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 1007, Time: 00:00:42 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 75% Magic: 0/5 EV: 12 Int: 14 God: Gold: 77 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -6), very slightly contaminated, invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe g - a +0 leather armour (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} Skills: - Level 2.7 Dodging * Level 2.9 Stealth * Level 2.4 Spellcasting - Level 0.8 Conjurations + Level 4.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 45% 3 Olgreb's Toxic Radiance Alch 13% N/A 50% 4 Sticky Flame Fire/Alch 7% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are more poisoned. The adder poisons you! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * An adder is nearby! An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 48% to hit) The sting misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Casting: Sting (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 48% to hit) The sting misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder looks more healthy. The adder misses you. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. It was a potion of invisibility. You fade into invisibility! You die... #.#####....#.# ...........#.# #......#...#.# ######.#...#.# #.#...#.# #.#...#.### #.#.......# +.#....?..# ###...@...# #...S...# #........... #.......#### #......#.# #......... #.)....#.#. #.###.#. .. You could see an adder (unable to see you). Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ball pythons (D:1) An endoplasm (D:1) A kobold (D:1) 2 bats (D:2) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 710 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 1007 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_basic, st_stairs_8, minmay_between Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Sting || 21 Use: Potion || 1 Armour: Leather armour || 12 Robe || 1 Dodge: Dodged || 14