Dungeon Crawl Stone Soup version 0.32-a0-534-ga61f84b8bd (webtiles) character file. Game seed: 14966231793054609517 56 HourglassMan the Conjurer (level 3, -3/26 HPs) Began as a Draconian Fire Elementalist on Feb 28, 2024. Slain by a gnoll ... wielding a +1 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1267 turns). HourglassMan the Conjurer (DrFE) Turns: 1267, Time: 00:01:58 Health: -3/26 AC: 5 Str: 10 XL: 3 Next: 69% Magic: 1/6 EV: 12 Int: 17 God: Gold: 81 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying, hasted, very quick A: AC +5, unfitting armour, cold-blooded, antennae 1, hooves 1, deterioration 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles e - a throwing net Jewellery g - a ring of flight (left hand) Scrolls a - a scroll of noise {unknown} d - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} i - a scroll of immolation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 3.6 Conjurations - Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small antennae on your head. You have large cloven feet. Your body sometimes deteriorates upon taking damage. You expend magic power (3 MP) to strengthen your wands. Message History You don't have enough magic to cast this spell. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel yourself wasting away. You feel agile. Your feet thicken and deform. The gnoll barely misses you. You feel extremely strange. You feel clumsy. You begin to regenerate regardless of the presence of monsters. You feel your magical essence link to the dungeon's wands. A pair of antennae grows on your head! The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The gnoll barely misses you. You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll barely misses you. You closely miss the gnoll. You kick the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll is no longer more vulnerable to fire. The gnoll barely misses you. You closely miss the gnoll. Your kick misses the gnoll. The gnoll is lightly wounded. You hit the gnoll but do no damage. Your kick misses the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. Your kick misses the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. You kick the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +1 flail of protection! You die... #.. #.# #.# ## .w. .# #g# .# #.#g# .# #.#g# .# # #.#@##.###.# #.#........# #.###†..###. #.##.)...## .#####............ ........#.....##.. .######.##...## . #.#....... #.#.##.### You could see 3 gnolls and a dart slug. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 6 ball pythons An endoplasm (D:1) A giant cockroach (D:1) 6 goblins 3 hobgoblins 5 kobolds 5 quokkas 3 bats 5 frilled lizards 4 rats 41 creatures vanquished. Vanquished Creatures (others) 100 foxfires 100 creatures vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Draconian Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 262 | D:1 | HP: 1/20 [quokka (3)] 270 | D:1 | HP: 1/20 [quokka (2)] 679 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1048 | D:2 | Learned a level 2 spell: Scorch 1258 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1258 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1258 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1258 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 1259 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 1259 | D:2 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1259 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1259 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1267 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms, serial_park_tiny_2 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Fire Magic | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 72 Unarmed || 7 Tailslap || 8 Kick || 2 Cast: Foxfire || 68 Scorch || 6 Use: Potion || 4 Armour: Skin || 84 Dodge: Dodged || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1263 | 1248 | 15 | 0 | 975 | 2 | 631.5 | Dungeon | 1263 | 1248 | 15 | 0 | 975 | 2 | 631.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 793 daAuts D:2: 470 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------