Dungeon Crawl Stone Soup version 0.32-a0-607-g64ea0e4219 (webtiles) character file. Game seed: 8387136183605666999 44 HourglassMan the Magician (level 3, -1/24 HPs) Began as a Barachi Air Elementalist on Mar 4, 2024. Slain by a gnoll ... wielding a +0 club (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:31 (1272 turns). HourglassMan the Magician (BaAE) Turns: 1272, Time: 00:02:31 Health: -1/24 AC: 2 Str: 9 XL: 3 Next: 62% Magic: 6/8 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons g - a +0 dagger i - a +0 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 leather armour Scrolls f - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} d - a potion of attraction {unknown} h - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 b - Static Discharge Conj/Air 20% 3-4/arc 10% 2 c - Swiftness Air 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 7% 2d(1-17) 36% 4 Cause Fear Hex 1% N/A 83% 4 Fireball Conj/Fire 2% 3d4 98% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. The orc is struck by an arc of lightning. You kill the orc! The orc is struck by an arc of lightning. You kill the orc! You are struck by an arc of lightning. The lightning grounds out. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is moderately wounded. You climb downwards. There is a stone staircase leading up here. You start resting. HP restored. You start resting. Magic restored. You climb upwards. The hobgoblin hits you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The hobgoblin hits you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll misses you. There is a stone staircase leading down, spattered with blood here. The gnoll hits you but does no damage. The hobgoblin misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb downwards. There is a stone staircase leading up here. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. The gnoll is moderately wounded. The gnoll is struck by an arc of lightning. The gnoll is heavily wounded. The lightning grounds out. The gnoll hits you with a +0 club! You die... # ###.. ...... ##..... ..... ... ###g# #@gg# ##### You could see 2 gnolls and a hobgoblin. Vanquished Creatures A gnoll (D:1) 3 orcs (D:3) 2 ball pythons (D:1) 3 bats (D:1) 4 endoplasms A giant cockroach (D:3) 5 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Barachi Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 318 | D:1 | Reached skill level 3 in Spellcasting 367 | D:1 | Learned a level 2 spell: Static Discharge 457 | D:1 | Reached XP level 3. HP: 18/24 MP: 0/8 1156 | D:1 | Learned a level 3 spell: Swiftness 1181 | D:2 | You fall into a shaft and drop 2 floors! 1204 | D:3 | Reached skill level 4 in Spellcasting 1272 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, chequers_decorated_corner, minmay_misc_feat_tiny D:2: layout_basic D:3: layout_basic, nicolae_hepliaklqana_monster_ancestors, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_brackets D:4: layout_basic, lemuel_crystal_altar, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_surrounded_room Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 1.1 Air Magic | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 15 Short sword || 3 Cast: Shock || 50 Static Discharge || 6 Armour: Robe || 41 Leather armour || 1 Skin || 1 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1377 | 1268 | 109 | 142 | 918 | 4 | 344.2 | Dungeon | 1377 | 1268 | 109 | 142 | 918 | 4 | 344.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1259 daAuts D:4: 68 daAuts D:3: 26 daAuts D:2: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------