Dungeon Crawl Stone Soup version 0.32-a0-613-g40f424ee2b (webtiles) character file. Game seed: 7283314181387508932 243 HourglassMan the Vexing (level 5, -6/35 HPs) Began as a Vampire Enchanter on Mar 5, 2024. Mangled by a gnoll ... wielding a +0 flail (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:16 (2563 turns). HourglassMan the Vexing (Vampire Enchanter) Turns: 2563, Time: 00:05:17 Health: -6/35 AC: 5 Str: 7 XL: 5 Next: 82% Magic: 1/10 EV: 12 Int: 17 God: Gold: 137 SH: 0 Dex: 17 Spells: 5/11 levels left rFire + . . a - +1 dagger rCold . . . (no shield) rNeg . . . f - +1 leather armour {rF+} rPois . (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.12/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) o - the +9 sling "Boilaq" {heavy, rF+ rC- Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. r - a +0 rapier Missiles e - 7 poisoned darts (quivered) Armour b - a +0 robe f - a +1 leather armour of fire resistance (worn) n - a +0 cloak (worn) Jewellery t - a ring of resist corrosion Scrolls g - 2 scrolls of blinking {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} q - a scroll of identify {unknown} s - a scroll of vulnerability {unknown} u - a scroll of immolation {unknown} Potions c - a potion of invisibility d - 3 potions of curing {unknown} h - a potion of berserk rage {unknown} i - 2 potions of lignification {unknown} l - a potion of resistance {unknown} m - 2 potions of mutation {unknown} p - 2 potions of haste {unknown} Skills: - Level 4.0 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 3.8 Spellcasting - Level 6.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 23% N/A 6% 3 b - Tukima's Dance Hex 23% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 26% N/A 11% 2 Dazzling Flash Conj/Hex 26% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Shops: D:4 ( Annotations: D:3 2 transporters, Borsukrates's ghost, weakling BaDe Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The gnoll hits you with a +0 flail! You hit the gnoll but do no damage. The gnoll is lightly wounded. Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, chance to affect: 64%) The gnoll struggles to resist. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. You bite the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. You bite the gnoll, but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... #.....# #.....### #........ . #..>..# #. #.....# #..## #...[.# #...### #.....##### #...###### ####..).$.#######......### #..>))@................ #....g.#############.## ####.#### #.# #....# #.## ####.# ##### #..# #.# #...# ##.# #)# #...# #.# #.## #...#### #.# #..###.<....###.. You could see a gnoll. Vanquished Creatures A phantom (D:4) A bombardier beetle (D:3) An iguana (D:3) 2 adders 3 ribbon worms A dart slug (D:1) 4 orcs 4 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 5 goblins 2 hobgoblins 3 jackals (D:2) A quokka (D:3) 7 bats 3 frilled lizards 7 kobolds 6 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:4) 2 orcs (D:3) 5 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 561 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 561 | D:2 | Reached XP level 3. HP: 13/24 MP: 6/6 1050 | D:2 | You fall into a shaft and drop 1 floor! 1163 | D:2 | Identified the +9 sling "Boilaq" {heavy, rF+ rC- Str+4} 1335 | D:3 | Learned a level 3 spell: Confusing Touch 1339 | D:3 | Learned a level 3 spell: Tukima's Dance 1674 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 1830 | D:3 | Found a shimmering blue altar of Sif Muna. 2056 | D:3 | Reached skill level 5 in Hexes 2124 | D:3 | Found a transporter. 2126 | D:3 | Noticed Borsukrates's ghost (weakling BaDe) 2131 | D:3 | Found a transporter. 2348 | D:4 | Noticed a phantom 2363 | D:3 | Reached XP level 5. HP: 26/35 MP: 4/9 2450 | D:4 | Found Ceamug's Weapon Shop. 2472 | D:4 | Identified the +5 orcbow "Hydrabane" {heavy, Will++} 2522 | D:4 | Killed a phantom 2523 | D:4 | Reached skill level 6 in Hexes 2563 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, chequers_serial_rivers_micro_d, wad_floor_pattern_2, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_ring, basic_altar, kennysheep_generic_room_13 D:3: layout_loops_ring, general_overflow_altar, gammafunk_ghost_mausoleum D:4: layout_rooms, lemuel_round_altar, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 2 3 4 | 4.0 Hexes | 5 6 | 6.0 Spellcasting | 3 | 3.8 Dodging | | 2.1 Stealth | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 138 | 90 || 228 Bite | 6 | 12 || 18 Cast: Tukima's Dance | 7 | 3 || 10 Confusing Touch | 1 | 6 || 7 Use: Potion | | 1 || 1 Stab: Sleeping | 7 | 3 || 10 Confused | | 5 || 5 Armour: Robe | 22 | || 22 Leather armour | 71 | 41 || 112 Dodge: Dodged | 81 | 35 || 116 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2529 | 2343 | 186 | 229 | 1451 | 4 | 632.2 | Dungeon | 2529 | 2343 | 186 | 229 | 1451 | 4 | 632.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 925 daAuts D:3: 852 daAuts D:1: 595 daAuts D:4: 157 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 87.0 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 87.0 +-------+-------+-------+-------+-------+----------------------