Dungeon Crawl Stone Soup version 0.32-a0-629-g87aaac5c70 (webtiles) character file. Game seed: 4185930676257002993 29 HourglassMan the Sneak (level 3, -2/24 HPs) Began as a Vampire Enchanter on Mar 6, 2024. Slain by a ribbon worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (840 turns). HourglassMan the Sneak (Vampire Enchanter) Turns: 840, Time: 00:01:37 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 6/6 EV: 12 Int: 17 God: Gold: 80 SH: 5 Dex: 16 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... f - amulet of reflection Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: reflection @: about to teleport, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles i - 5 datura-tipped darts (quivered) Armour b - a +0 robe (worn) Jewellery f - an amulet of reflection (around neck) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of blinking {unknown} Potions c - 2 potions of invisibility h - 2 potions of curing {unknown} Skills: + Level 1.9 Short Blades - Level 2.1 Dodging + Level 5.0 Stealth + Level 2.3 Spellcasting + Level 4.9 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Call Imp Summ 2% N/A 28% 2 Sublimation of Blood Necr 1% N/A 28% 2 Iskenderun's Battlesphe Conj 1% 2d6 99% 5 Bombard Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The datura-tipped dart hits the ribbon worm. The ribbon worm flies into a frenzy! You block the ribbon worm's attack. You hit the ribbon worm but do no damage. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm completely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm completely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. Your bite misses the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Press: ? - help, v - describe, . - travel Here: a ribbon worm (lightly wounded, fast, strong, frenzied and wild) The floor. Hit: a) +1 dagger Press: ? - help, Dir - move target, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, fast, strong, frenzied and wild, about 19% to evade your +1 dagger) Okay, then. You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled BUOPLE BUPS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The ribbon worm bites you! You die... #(######.# #.# #.#....#.# #.# #†#.##.#.# #.# #...†..#.# #.# ###.####.# #.# ..#.# #.#####.# #.#.# #.......# #.#.# ######### #.#@# #########.#w# ..........#(# ........w...# ############# You could see a neutral ribbon worm (fast, strong, frenzied). Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 7 jackals 5 ball pythons (D:1) 3 bats 2 kobolds (D:1) 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 749 | D:2 | Reached skill level 5 in Stealth 785 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 785 | D:2 | Reached XP level 3. HP: 15/24 MP: 6/6 840 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_lined_corner, infiniplex_forest_end_1, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, infiniplex_forest_lined_room_2 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.0 Short Blades | | 1.9 Dodging | | 2.1 Spellcasting | | 2.3 Hexes | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 114 Bite || 8 Throw: Dart || 1 Use: Scroll || 1 Stab: Sleeping || 6 Armour: Robe || 55 Dodge: Dodged || 67 Block: Other || 27 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 835 | 775 | 60 | 0 | 538 | 2 | 417.5 | Dungeon | 835 | 775 | 60 | 0 | 538 | 2 | 417.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts D:2: 192 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------