Dungeon Crawl Stone Soup version 0.32-a0-636-g4925a30cd0 (webtiles) character file. Game seed: 5620961937250972586 0 HourglassMan the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on Mar 6, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (50 turns). HourglassMan the Vexing (Vampire Enchanter) Turns: 50, Time: 00:00:10 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. You barely miss the jackal. The endoplasm quivers. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The goblin closely misses you. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal completely misses you. The goblin closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .# #.# #.# ... ##.# ..# #.#.####g############### .!..hhh@..#............. ....Jg##..#.####........ #####.##..#.# #.#.##### #.......# #.#...# ####..### ####..# .....# ######..# ####.## ##.......# #.# #.......## #.# #..###### You could see an endoplasm, 3 jackals, a hobgoblin and a goblin. Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Melee: Dagger || 12 Armour: Robe || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 34 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 34 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------