HourglassMan Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -8, D:1) a +0 ring mail (8, -46, D:1) a quokka corpse (skeletalised by now) (8, -45, D:1) a jackal corpse (skeletalised by now) (9, -42, D:1) a bat skeleton (10, -29, D:1) a frilled lizard corpse (skeletalised by now) (21, -48, D:1) a +0 dagger 5 stones a kobold skeleton (21, -17, D:1) a flux talisman (22, -31, D:1) 2 large rocks (31, -41, D:1) a +0 dagger a kobold skeleton (32, -17, D:1) a rat corpse (skeletalised by now) (34, -7, D:1) 6 stones (37, -7, D:1) 8 stones (42, 3, D:1) a hobgoblin corpse (skeletalised by now) (44, -53, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -38, D:1) a rat skeleton (46, -45, D:1) a ring of see invisible (53, 5, D:1) a stone (57, -18, D:1) a +0 club Level 2 of the Dungeon [Shop] Ezoira's Book Boutique a book of Conjurations (200 gold) the Anthology of the Jaunt and Charms (500 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Cause Fear Hexes 4 c - Manifold Assault Translocation 4 d - Passage of Golubria Translocation 4 e - Summon Mana Viper Hexes/Summoning 5 a Young Poisoner's Handbook (200 gold) a book of Touch (220 gold) Great Wizards, Vol. VII (300 gold) a book of Debilitation (280 gold) a book of Party Tricks (220 gold) a book of Callings (220 gold) the Unrestrained Analects (440 gold) a There-And-Back Book (300 gold) (0, 0, D:2) an adder skeleton (8, 1, D:2) an adder skeleton (15, -3, D:2) a +0 whip (17, -3, D:2) a rat skeleton (23, 19, D:2) a +0 robe (24, -10, D:2) a rat skeleton (24, 41, D:2) a +0 robe (26, 26, D:2) a +0 dagger a kobold skeleton (27, -7, D:2) a +0 ring mail (30, 26, D:2) a +0 short sword 2 stones (34, 33, D:2) a rat skeleton (42, -2, D:2) a frilled lizard skeleton (42, 30, D:2) a rat corpse (skeletalised by now) (44, 25, D:2) an adder skeleton (45, 25, D:2) a rat skeleton (47, -11, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 6 stones