HourglassMan Level 1 of the Dungeon (0, 0, D:1) 9 stones (1, 1, D:1) a +0 scale mail (3, 0, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (10, 28, D:1) a +0 hand axe (18, -3, D:1) a bat skeleton (22, 3, D:1) a +0 robe (26, 5, D:1) a +0 leather armour (27, 9, D:1) a +0 leather armour (38, -2, D:1) a +0 whip (44, 7, D:1) a bat skeleton (47, 21, D:1) a rat skeleton (47, 36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 31, D:2) a +0 robe (2, -2, D:2) a hobgoblin skeleton (3, 29, D:2) a +0 club (7, 8, D:2) a bat skeleton (14, 18, D:2) a +0 club 5 stones (16, -9, D:2) a quokka skeleton (19, 16, D:2) a +0 chain mail (21, 18, D:2) an adder corpse (skeletalised by now) (26, 19, D:2) a +0 mace (43, 25, D:2) a +0 animal skin a +2 helmet the hobgoblin corpse of Robin (skeletalised by now) (45, 3, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Bonuos's Magic Scroll Shop a scroll of identify (22 gold) a scroll of immolation (44 gold) a scroll of identify (22 gold) a scroll of torment (104 gold) [Shop] Kariuqul's Armour Shop a +0 leather armour (24 gold) the +1 robe of the Sun {Harm SInv Stlth+ Archmagi} (404 gold) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 leather armour of cold resistance (108 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) [Shop] Jorghi Enuts's Jewellery Shoppe a ring of protection from cold (300 gold) a ring of ice (300 gold) a serpent talisman (360 gold) a +4 ring of protection (432 gold) a flux talisman (300 gold) a ring of see invisible (180 gold) a ring of wizardry (360 gold) [Shop] Faisk's Jewellery Emporium a +6 ring of strength (468 gold) a +6 ring of dexterity (468 gold) the amulet "Kin Waaq" {Spirit Str+3 Int-5 Dex+3} (508 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) a ring of ice (325 gold) an amulet of regeneration (390 gold) a ring of flight (227 gold) an amulet of reflection (390 gold) a serpent talisman (390 gold) (1, 25, D:3) a ball python corpse (skeletalised by now) (2, 4, D:3) a +0 leather armour a +0 short sword (9, 26, D:3) a hobgoblin skeleton (9, 27, D:3) a ball python corpse (skeletalised by now) (10, -1, D:3) a +0 dagger a stone (10, 26, D:3) a +0 club a +0 club a +0 club a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (11, 24, D:3) a +0 dagger a hobgoblin skeleton (11, 25, D:3) a +0 dagger a +0 club a +0 dagger a goblin skeleton a goblin skeleton (11, 32, D:3) a +0 chain mail (12, 0, D:3) a bat corpse (skeletalised by now) (14, 1, D:3) 4 stones (19, 5, D:3) a frilled lizard skeleton (20, 4, D:3) a frilled lizard corpse (skeletalised by now) (20, 14, D:3) a +0 mace a +0 ring mail a +0 hand axe 8 stones a +0 trident an orc skeleton a hobgoblin skeleton an orc skeleton an orc skeleton (20, 15, D:3) an adder skeleton (33, 25, D:3) a +0 ring mail (37, 15, D:3) a +0 helmet (46, 34, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones (4, 16, D:4) an amulet of faith (6, -8, D:4) a +0 chain mail (7, -11, D:4) 4 stones (10, 4, D:4) an adder skeleton (17, -2, D:4) 8 stones (17, 33, D:4) a +0 club (18, 33, D:4) a +0 dagger a stone (18, 34, D:4) a +0 spear a +0 club 2 stones a gnoll skeleton a hobgoblin skeleton (19, -7, D:4) a +0 mace (23, 14, D:4) a +0 morningstar (24, 10, D:4) a +0 whip (38, 16, D:4) a ball python skeleton (51, -10, D:4) 2 stones (51, 2, D:4) an adder skeleton (52, -11, D:4) a +0 club a +0 sling (53, 10, D:4) a +0 quarterstaff (54, -15, D:4) a staff of air Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (7, 24, D:5) a +0 dagger (9, -6, D:5) a +0 whip (9, -2, D:5) a +0 dagger a +0 robe a +0 club a +0 hand axe an orc skeleton an orc skeleton (10, -10, D:5) a +0 club an orc corpse (skeletalised by now) (10, 23, D:5) a +0 whip an orc skeleton (30, -11, D:5) an iguana skeleton (30, 17, D:5) a +0 flail a gnoll corpse (skeletalised by now) (30, 18, D:5) a +0 flail a +1 vampiric spear a gnoll corpse (skeletalised by now) (30, 19, D:5) a +0 whip a +0 robe a +0 club a gnoll skeleton (31, -18, D:5) a +0 helmet (31, 28, D:5) a +0 dagger an orc skeleton (33, 28, D:5) a +0 short sword a +0 dagger an orc skeleton an orc skeleton (40, 17, D:5) a +1 heavy war axe (40, 26, D:5) a hound corpse (skeletalised by now) (40, 28, D:5) a +0 short sword (43, 38, D:5) a +0 dagger an orc corpse (skeletalised by now) (43, 39, D:5) a +0 mace a +0 flail a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Joguf's Armour Shoppe a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) the +0 scale mail of Pessimism {rF++ SInv} (359 gold) rF++: It greatly protects you from fire. SInv: It lets you see invisible. the +0 pearl dragon scales of Egith {rN+ Int+4 Dex+4} (1278 gold) Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. a +0 leather armour (22 gold) (0, 0, D:6) a +0 short sword a +0 robe (6, -16, D:6) the +1 mace of the Eternal Void {freeze, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (6, -11, D:6) a +0 club a stone (8, -12, D:6) a stone (9, -16, D:6) 4 large rocks (9, -15, D:6) a stone (10, -13, D:6) a stone (10, -11, D:6) a stone (14, -5, D:6) a +0 long sword (18, -6, D:6) a +0 robe (19, -29, D:6) 7 stones (23, -9, D:6) a +0 pair of boots (24, -32, D:6) a hound skeleton (28, -23, D:6) an adder skeleton (28, -4, D:6) a +0 whip (39, -9, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -3, D:7) a +0 short sword a kobold skeleton (1, 0, D:7) a +0 short sword (1, 1, D:7) a +0 dagger a stone a +0 short sword a +0 club a kobold skeleton a kobold skeleton a kobold skeleton (1, 2, D:7) a +0 short sword a +0 dagger 5 stones a +0 chain mail a kobold skeleton (2, 18, D:7) a +0 quarterstaff (6, 9, D:7) a +0 trident (14, 24, D:7) a +0 rapier (16, 17, D:7) a +0 dagger a +0 leather armour (20, 13, D:7) a water moccasin skeleton (29, 32, D:7) 5 stones (41, 0, D:7) a +0 ring mail (46, 5, D:7) a book of Geomancy (49, -8, D:7) a +0 club (53, 18, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) 8 stones (6, -27, D:8) a +0 orcbow (11, -1, D:8) a +0 shortbow (15, -20, D:8) a +0 mace a +0 robe a +2 battleaxe a +0 robe (16, -20, D:8) a +2 short sword (still there?) a +0 robe (still there?) a +4 great sword (still there?) a +0 robe (still there?) (17, -5, D:8) a +0 ring mail (17, -3, D:8) a black bear corpse (skeletalised by now) (26, -5, D:8) 18 gold pieces (28, -12, D:8) a potion of heal wounds (28, -6, D:8) a +0 whip 2 boomerangs an orc corpse (skeletalised by now) (30, -17, D:8) a wyvern corpse (33, -16, D:8) 12 gold pieces (37, -12, D:8) 6 poisoned darts