Dungeon Crawl Stone Soup version 0.32-a0-720-g1d96ad090f (webtiles) character file. Game seed: 4748110245509061793 252 HourglassMan the Sneak (level 5, 0/35 HPs) Began as a Vampire Enchanter on Mar 16, 2024. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:06 (2004 turns). HourglassMan the Sneak (Vampire Enchanter) Turns: 2004, Time: 00:05:06 Health: 0/35 AC: 5 Str: 7 XL: 5 Next: 89% Magic: 8/8 EV: 11 Int: 24 God: Gold: 174 SH: 5 Dex: 16 Spells: 2/8 levels left rFire + . . v - +0 battleaxe of a ziggurat {speed, rF+ Stlth+} rCold . . . (shield currently unavailable) rNeg + . . x - +2 robe {rN+} rPois . (no helmet) rElec . A - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... i - amulet of reflection Stlth ++++ s - +6 ring of intelligence HPRegen 0.45/turn (no ring) MPRegen 0.11/turn %: reflection @: lethally poisoned (0 -> -2), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +1 dagger o - a +1 dagger of venom q - a +2 dagger of freezing r - a +0 rapier v - the +0 battleaxe of a ziggurat (weapon) {speed, rF+ Stlth+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Stlth+: It makes you more stealthy. Missiles f - 12 poisoned darts (quivered) k - 7 boomerangs t - a throwing net Armour b - a +0 robe x - a +2 robe of positive energy (worn) A - a +0 cloak (worn) Jewellery i - an amulet of reflection (around neck) s - a +6 ring of intelligence (left hand) Wands l - a wand of digging (6) Scrolls d - 2 scrolls of vulnerability {unknown} h - a scroll of blinking {unknown} j - a scroll of revelation {unknown} n - 2 scrolls of teleportation {unknown} p - 2 scrolls of identify {unknown} u - a scroll of fog {unknown} y - a scroll of enchant weapon {unknown} z - a scroll of brand weapon {unknown} Potions c - 3 potions of invisibility e - 2 potions of degeneration {unknown} g - a potion of enlightenment {unknown} m - a potion of brilliance {unknown} w - 2 potions of might {unknown} Skills: + Level 5.9 Short Blades - Level 2.1 Dodging - Level 6.0 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 23% N/A 6% 3 b - Tukima's Dance Hex 23% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 24% N/A 8% 2 Shock Conj/Air 8% 1d3 12% 1 Dazzling Flash Conj/Hex 24% N/A 14% 3 Swiftness Air 2% N/A 34% 3 Airstrike Air 1% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The water moccasin barely misses you. You closely miss the water moccasin. You block the water moccasin's attack. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. You bite the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is lightly wounded. You block the water moccasin's attack. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. You block the water moccasin's attack. You slash the water moccasin! The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You die... +.....<....... ....#............. #..##............. #..##...........## #...............# #..#####'###.....# #..##.....# .....# ####..##$....# ....## #...S@.......# ...# #............+ #....#..######## #### #### You could see a water moccasin. Vanquished Creatures An adder (D:3) A dart slug (D:2) 2 ribbon worms An orc (D:3) 8 endoplasms 2 giant cockroaches (D:1) 8 hobgoblins 4 jackals (D:2) 4 kobolds 3 quokkas (D:1) 5 ball pythons 7 bats 5 frilled lizards 11 goblins 5 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) A bat (D:3) 2 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 103 | D:1 | Reached skill level 5 in Stealth 396 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 396 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 674 | D:2 | Learned a level 3 spell: Confusing Touch 678 | D:2 | Learned a level 3 spell: Tukima's Dance 710 | D:2 | Found a shimmering altar of Xom. 799 | D:2 | Reached skill level 6 in Stealth 926 | D:2 | Reached XP level 4. HP: 15/30 MP: 7/7 1480 | D:3 | Identified the +0 battleaxe of a ziggurat {speed, rF+ | Stlth+} 1623 | D:3 | Noticed Sigmund 1627 | D:3 | Killed Sigmund 1628 | D:3 | Reached skill level 5 in Short Blades 1628 | D:3 | Reached XP level 5. HP: 29/35 MP: 4/8 1984 | D:4 | Noticed a water moccasin 2004 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, minmay_tetromino_s4 D:2: layout_rooms, basic_altar, chequers_garden, kennysheep_generic_room_2 D:3: layout_basic, nrook_loot_triangle, uniq_sigmund D:4: layout_gridville, mainiacjoe_overflow_small_starburst, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 5 6 | 6.0 Short Blades | 2 3 5 | 5.9 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 149 | 30 || 179 Bite | 11 | 7 || 18 Battleaxe | | 27 || 27 Throw: Boomerang | 2 | || 2 Cast: Confusing Touch | | 2 || 2 Tukima's Dance | | 1 || 1 Stab: Sleeping | 18 | 4 || 22 Confused | | 1 || 1 Armour: Robe | 53 | 24 || 77 Dodge: Dodged | 67 | 23 || 90 Block: Other | 16 | 15 || 31 Reflection | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1981 | 1852 | 129 | 8 | 1274 | 4 | 495.2 | Dungeon | 1981 | 1852 | 129 | 8 | 1274 | 4 | 495.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 773 daAuts D:2: 661 daAuts D:1: 517 daAuts D:4: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 90.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 90.0 +-------+-------+-------+-------+-------+----------------------