Dungeon Crawl Stone Soup version 0.32-a0-738-g1a05c61809 (webtiles) character file. Game seed: 13733234553618269497 357 HourglassMan the Ducker (level 6, -3/44 HPs) Began as a Merfolk Gladiator on Mar 17, 2024. Slain by a black bear (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:21 (2701 turns). HourglassMan the Ducker (Merfolk Gladiator) Turns: 2701, Time: 00:02:22 Health: -3/44 AC: 8 Str: 14 XL: 6 Next: 64% Magic: 6/6 EV: 4 Int: 8 God: Gold: 116 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . p - +2 pair of gloves SInv . o - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin q - 2 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) o - a +0 pair of boots (worn) p - a +2 pair of gloves (worn) Scrolls f - a scroll of vulnerability {unknown} g - 2 scrolls of teleportation {unknown} k - a scroll of poison {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of fear {unknown} r - a scroll of enchant weapon {unknown} Potions h - 2 potions of invisibility {unknown} i - 3 potions of heal wounds {unknown} j - 4 potions of curing {unknown} l - a potion of attraction {unknown} s - a potion of mutation {unknown} Skills: - Level 2.2 Fighting + Level 6.6 Long Blades - Level 2.0 Throwing + Level 7.3 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 63% 2 Airstrike Air 0% 2d(0-16) 99% 4 Summon Lightning Spire Summ/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:2 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The black bear barely misses you. You slash the black bear! The black bear is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. The water moccasin bites you but does no damage. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The black bear claws you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You slash the black bear! The black bear is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The black bear goes berserk! You hit the black bear but do no damage. The black bear is almost dead. The ball python bites you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear claws you but does no damage. x2 The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The ball python completely misses you. The ball python constricts you. You hit the black bear. The black bear is almost dead. The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear claws you. You die... ......... .###. ........♣ .....##.....$.. #....#........♣ #.............♣ ......?........ ......S.h...... ......S@S...... §≈............. ≈##...........# #.##..<....#.# #. #≈≈.§§..## . . #≈≈≈..§...# #≈≈≈≈≈........ ≈§§≈≈§≈.§#...#. ≈≈≈≈§§§..##### You could see a water moccasin, a black bear (berserk) and 2 ball pythons. Vanquished Creatures Sigmund (D:2) A bombardier beetle (D:3) Jessica (D:2) Terence (D:2) 5 adders 2 dart slugs (D:1) 2 ribbon worms An orc (D:3) 4 bats 3 endoplasms (D:2) 4 giant cockroaches 9 goblins 3 hobgoblins (D:1) 5 quokkas 5 ball pythons 5 frilled lizards 5 kobolds 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 198 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 213 | D:1 | Found a faded altar of an unknown god. 435 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 639 | D:2 | Noticed Jessica 649 | D:2 | Killed Jessica 650 | D:2 | Reached skill level 5 in Dodging 711 | D:2 | Reached XP level 4. HP: 21/33 MP: 4/4 797 | D:2 | Noticed Terence 810 | D:2 | Killed Terence 811 | D:2 | Reached skill level 5 in Long Blades 1083 | D:2 | Noticed Sigmund 1096 | D:2 | Killed Sigmund 1097 | D:2 | Reached skill level 6 in Dodging 1097 | D:2 | Reached XP level 5. HP: 18/38 MP: 5/5 1097 | D:2 | Reached XP level 6. HP: 21/44 MP: 6/6 1610 | D:2 | Found Usothroeka's Antique Armour Boutique. 1630 | D:2 | Reached skill level 7 in Dodging 2098 | D:3 | Found a stormy altar of Qazlal. 2100 | D:3 | Noticed an air elemental 2100 | D:3 | Noticed a fire elemental 2100 | D:3 | Noticed a water elemental 2689 | D:4 | Noticed a black bear 2693 | D:4 | Noticed a water moccasin 2700 | D:4 | HP: 2/44 [water moccasin (8)] 2701 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, grunt_decor_fettered D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, uniq_terence, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, nicolae_qazlal_style_of_elements, minmay_liquid_box D:4: layout_cave_pools, serial_park, serial_park_square1 [serial_park_minivault_5x5_7], serial_park_square2, serial_park_tiny_2, serial_park_square1 [serial_park_minivault_5x5_5], serial_park_tiny_2, serial_park_tiny_1, grunt_decor_junction Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 4 6 | 6.6 Dodging | 5 6 7 | 7.3 Fighting | | 2.2 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 55 | 139 || 194 Stab: Sleeping | 2 | 4 || 6 Armour: Leather armour | 26 | 88 || 114 Dodge: Dodged | 41 | 103 || 144 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2723 | 2678 | 45 | 0 | 2231 | 4 | 680.8 | Dungeon | 2723 | 2678 | 45 | 0 | 2231 | 4 | 680.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1361 daAuts D:3: 702 daAuts D:1: 647 daAuts D:4: 12 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.5 +-------+-------+-------+-------+-------+----------------------