HourglassMan Level 1 of the Dungeon (0, 0, D:1) a human skeleton (1, -4, D:1) a human skeleton (4, 0, D:1) a human corpse (skeletalised by now) (5, 0, D:1) a human corpse (skeletalised by now) (6, -4, D:1) a human skeleton (6, 0, D:1) a human corpse (skeletalised by now) (11, 23, D:1) a +0 dagger (15, 5, D:1) a ball python skeleton (18, 5, D:1) a hobgoblin skeleton (28, 0, D:1) a +0 dagger (29, 34, D:1) a +0 dagger (30, -3, D:1) 5 stones (30, 35, D:1) a ball python skeleton (32, 31, D:1) a bat skeleton (37, 10, D:1) a ball python skeleton (41, -3, D:1) a +0 dagger (43, 29, D:1) a bat skeleton (44, 14, D:1) a +0 short sword (50, 21, D:1) a hobgoblin skeleton (51, 9, D:1) 6 stones (52, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (5, -1, D:2) a +0 club (6, -9, D:2) a +0 club a goblin skeleton (13, -5, D:2) a +0 dagger (14, -2, D:2) a +0 club a +0 dagger a +0 dagger (16, -2, D:2) a +0 dagger (17, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, -7, D:2) a +0 club (39, -3, D:2) a +0 short sword 3 stones (39, -2, D:2) a potion of heal wounds