Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 7956233749902195653 5 HourglassMan the Gusty (level 1, 3/10 HPs) Began as a Tengu Air Elementalist on Mar 22, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (114 turns). HourglassMan the Gusty (Tengu Air Elementalist) Turns: 114, Time: 00:00:14 Health: 3/10 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/4 EV: 11 Int: 15 God: Gold: 6 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: very slightly contaminated A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 4.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 15% N/A 11% 3 Airstrike Air 7% 2d(2-18) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The jackal barks! A jackal is nearby! A jackal is nearby! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. A jackal comes into view. The zap hits the jackal. The jackal is moderately wounded. The zap hits the jackal. You kill the jackal! The zap misses the jackal. You miscast Shock. Nothing appears to happen. The jackal bites you. You are out of magic! You miss the jackal. The jackal is lightly wounded. The jackal bites you. The jackal misses you. A hobgoblin comes into view. You are out of magic! You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal but do no damage. Your peck misses the jackal. The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The hobgoblin shouts! Your kick misses the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * A rat comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) P♣P♣.♣ ###..# ♣♣♣♣.♣####.....#......#r ......'.#.............g. ♣♣♣♣♣♣#................. ######................ #....#................ #....#.........!...... ##...).........h...... ##..###........@....... ##.....................# #.....................## ###.....############### #.....# #.....# #.....# #.....# #.....# You could see a jackal, a hobgoblin and a rat (wandering). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 114 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Shock || 8 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 96 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 96 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------