Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 18321321987822047541 42 HourglassMan the Apothecary (level 3, -3/24 HPs) Began as a Merfolk Alchemist on Mar 22, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1255 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 1255, Time: 00:01:31 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 54% Magic: 0/6 EV: 11 Int: 16 God: Gold: 75 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Missiles i - 5 poisoned darts Armour a - a +0 robe (worn) Talismans c - a flux talisman Scrolls g - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 4 potions of degeneration {unknown} e - a potion of experience {unknown} f - a potion of ambrosia {unknown} h - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 21% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dazzling Flash Conj/Hex 4% N/A 47% 3 Call Canine Familiar Summ 1% N/A 52% 3 Olgreb's Toxic Radiance Alch 20% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 90% 4 Curse of Agony Necr 1% N/A 99% 5 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. Your magical contamination has completely faded away. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Mercury Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Mercury Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, poisoned, 90% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You die... ############# ######## #.>..@w...... .......# #.#.######### ######.#####.#.# ...............# .#####.#####.### .# #........# ..###.#####.## .#.#...####.# ............. You could see a ribbon worm (poisoned). Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) A ball python (D:1) 4 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 7 hobgoblins A quokka (D:1) 4 bats 4 frilled lizards 2 kobolds (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 330 | D:1 | Reached skill level 5 in Alchemy 466 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 955 | D:1 | Learned a level 2 spell: Mercury Vapours 1255 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_diamond_shop Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 53 Cast: Sting || 62 Mercury Vapours || 1 Armour: Robe || 42 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1254 | 1242 | 12 | 0 | 1014 | 2 | 627.0 | Dungeon | 1254 | 1242 | 12 | 0 | 1014 | 2 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 286 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------