Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 12454425652576561338 46 HourglassMan the Apothecary (level 3, -4/24 HPs) Began as a Merfolk Alchemist on Mar 24, 2024. Slain by an orc priest ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:33 (2062 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 2062, Time: 00:02:34 Health: -4/24 AC: 2 Str: 8 XL: 3 Next: 66% Magic: 1/6 EV: 11 Int: 16 God: Gold: 141 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Missiles i - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry Talismans h - a dragon-blood talisman Scrolls d - a scroll of teleportation {unknown} e - 2 scrolls of fear {unknown} f - a scroll of immolation {unknown} l - a scroll of identify {unknown} n - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} j - a potion of resistance {unknown} k - 2 potions of enlightenment {unknown} m - a potion of berserk rage {unknown} Skills: - Level 2.7 Dodging - Level 2.2 Stealth + Level 0.2 Unarmed Combat - Level 2.0 Spellcasting - Level 0.7 Conjurations - Level 6.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Olgreb's Toxic Radiance Alch 20% N/A 17% 4 Necrotise Necr 4% 1d4 21% 1 Summon Small Mammal Summ 4% N/A 21% 1 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Call Canine Familiar Summ 1% N/A 52% 3 Inner Flame Hex/Fire 1% N/A 52% 3 Vampiric Draining Necr 1% 2d6 52% 3 Sticky Flame Fire/Alch 11% 2d5 52% 4 Irradiate Conj/Alch 6% 3d13 82% 5 Martyr's Knell Necr/Summ 1% N/A 90% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 90% 4 Curse of Agony Necr 1% N/A 99% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (71% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (71% to hit) The sting hits the orc priest. The orc priest is poisoned. The orc priest is lightly wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (lightly wounded, poisoned, 71% to hit) The sting hits the orc priest. The orc priest looks even sicker. The orc priest is moderately wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest hits you with a +0 club. You die... #.##.# #.##.# #######.##.# ........l..# #######.#..# #....#..# #.####).# #######.# #o.# #.......# #@.# #.####### #..# #.# #..# #.# #..# #.# #..# #.##########..# #.............# #################.# ..................# You could see an orc priest (very poisoned) and a frilled lizard. Vanquished Creatures A gnoll (D:1) 2 ribbon worms 2 orcs (D:3) 3 bats (D:1) An endoplasm (D:3) A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins A quokka (D:2) 2 ball pythons (D:1) 4 frilled lizards 5 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Found Roajoyf's General Store. 308 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 451 | D:1 | Reached skill level 5 in Alchemy 665 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 981 | D:2 | HP: 1/24 [ribbon worm (5)] 2032 | D:3 | Reached skill level 6 in Alchemy 2062 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, serial_shops, nicolae_shop_rolling_square, minivault_26, minmay_tall_x D:2: layout_loops_ring D:3: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 6 | 6.0 Dodging | | 2.7 Stealth | | 2.2 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Sting || 60 Armour: Robe || 20 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2061 | 1998 | 63 | 0 | 1776 | 3 | 687.0 | Dungeon | 2061 | 1998 | 63 | 0 | 1776 | 3 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 880 daAuts D:3: 228 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------