Dungeon Crawl Stone Soup version 0.32-a0-825-g0e82a1035d (webtiles) character file. Game seed: 6083036177053676233 56 HourglassMan the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on Mar 25, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:40 (1300 turns). HourglassMan the Digger (GrEE) Turns: 1300, Time: 00:01:41 Health: 19/19 AC: 5 Str: 11 XL: 3 Next: 97% Magic: 7/7 EV: 11 Int: 17 God: Gold: 57 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, very slightly contaminated A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Missiles e - 7 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} f - a scroll of noise {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} g - a potion of mutation {unknown} h - a potion of berserk rage {unknown} l - a potion of curing {unknown} Skills: - Level 1.6 Dodging - Level 2.2 Stealth + Level 2.8 Spellcasting - Level 2.0 Conjurations + Level 4.5 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 2% 1 b - Stone Arrow Conj/Erth 26% 3d8 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 9% 3 Sting Conj/Alch 20% 1d4 12% 1 Mercury Vapours Alch/Air 4% N/A 26% 2 Brom's Barrelling Bould Conj/Erth 13% 2d4 43% 4 Petrify Alch/Erth 10% N/A 56% 4 Olgreb's Toxic Radiance Alch 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Boots+Ring behind fire walls D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (80% to hit) The blast of sand hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You are confused. You're too confused to cast spells. Unknown command. Okay, then. Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund looks at you with fury. Sigmund barely misses you. You bump into the rock wall. You feel less confused. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (extremely dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 64% to hit) The stone arrow hits Sigmund! Sigmund is heavily wounded. Sigmund closely misses you. Casting: Stone Arrow (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (extremely dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64% to hit) You miscast Stone Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund casts a spell at you. You are confused. Magic courses through your body. Sigmund hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .... ..#.# ##..## #.. #.. ... ..#.# ####....###.. .. .. ..#.# #.#....#..... ####.#.##.#.#.#.#.#....#.#. ......!#....#.#.#....###... ..............#.#..##....#) .......#@.......#..##....#. ...................##....#. .......#..@#####..###...... ...##...................... .. #.###..#.########...... . .......>.)........###... .##..........#####. #... #########.## .. .## .. You could see Sigmund. Vanquished Creatures Jessica (D:2) 2 dart slugs (D:1) 3 ball pythons An endoplasm (D:1) 3 goblins 5 hobgoblins 3 quokkas A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Gargoyle Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 678 | D:1 | Reached skill level 4 in Earth Magic 792 | D:1 | Reached XP level 3. HP: 18/19 MP: 2/6 990 | D:2 | Learned a level 3 spell: Stone Arrow 1096 | D:2 | Noticed Jessica 1099 | D:2 | Killed Jessica 1287 | D:2 | Noticed Sigmund 1300 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, lemuel_flame_loot_1 D:2: layout_basic, hex_tiny, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Earth Magic | 4 | 4.5 Dodging | | 1.6 Stealth | | 2.2 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 3 Punch || 1 Cast: Sandblast || 35 Stone Arrow || 1 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1319 | 1305 | 14 | 0 | 1145 | 2 | 659.5 | Dungeon | 1319 | 1305 | 14 | 0 | 1145 | 2 | 659.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 995 daAuts D:2: 323 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.5 +-------+-------+-------+-------+-------+----------------------