HourglassMan Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 4, D:1) a +0 robe (4, 0, D:1) a +0 robe (11, -6, D:1) a +0 dagger a goblin skeleton (12, -5, D:1) a +0 club a ball python skeleton a goblin skeleton (13, -5, D:1) a +0 dagger 5 stones a kobold skeleton (19, 33, D:1) a +0 whip (19, 36, D:1) a +0 dagger (26, 9, D:1) a +0 club a goblin skeleton (26, 35, D:1) a +0 dagger (30, 19, D:1) a +0 leather armour (31, 34, D:1) a +0 pair of boots (32, 11, D:1) a rat skeleton (35, 7, D:1) a jackal corpse (skeletalised by now) (38, -6, D:1) a +0 helmet (38, 2, D:1) a +0 whip a kobold skeleton (39, 17, D:1) a ball python corpse (skeletalised by now) (40, -3, D:1) a quokka skeleton (46, 7, D:1) a jackal skeleton (50, 32, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (3, 22, D:2) a rat skeleton (5, 18, D:2) a +0 short sword a kobold skeleton (5, 23, D:2) an adder skeleton (7, -16, D:2) a frilled lizard corpse (skeletalised by now) (7, 2, D:2) a +0 dagger (9, -5, D:2) a hobgoblin corpse (skeletalised by now) (9, 31, D:2) a +0 club a +0 leather armour (13, 17, D:2) a +0 dagger (13, 28, D:2) a +0 whip an orc skeleton (13, 29, D:2) a +0 short sword a +0 leather armour a +0 flail (20, -6, D:2) a +0 whip a kobold skeleton (24, 3, D:2) a frilled lizard corpse (skeletalised by now) (27, -5, D:2) a +1 dagger of venom (27, 16, D:2) an adder skeleton (30, -2, D:2) a ball python corpse (skeletalised by now) (36, -7, D:2) a bat corpse (skeletalised by now) (40, -16, D:2) 8 stones (41, -19, D:2) a +0 mace (42, 11, D:2) 5 stones (42, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, -9, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (44, 27, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -5, D:3) the +0 leather armour "Soonaid" {rC++ Int+4} Int+4: It affects your intelligence (+4). rC++: It greatly protects you from cold. (40, -14, D:3) a +0 kite shield