Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 16056594795374986939 160 HourglassMan the Chiller (level 5, -7/35 HPs) Began as a Merfolk Ice Elementalist on Apr 8, 2024. Killed from afar by a goblin (9 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:04:14 (2642 turns). HourglassMan the Chiller (Merfolk Ice Elementalist) Turns: 2642, Time: 00:04:15 Health: -7/35 AC: 2 Str: 8 XL: 5 Next: 41% Magic: 9/9 EV: 12 Int: 17 God: Gold: 151 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . l - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 151 gold pieces. Inventory: Hand Weapons l - a +0 long sword (weapon) Missiles h - 4 poisoned darts j - 3 javelins Armour a - a +0 robe (worn) Jewellery o - a +6 ring of strength Wands q - a wand of polymorph (11) Scrolls e - 4 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of immolation {unknown} m - a scroll of torment {unknown} n - a scroll of enchant armour {unknown} s - a scroll of poison {unknown} t - a scroll of fog {unknown} u - a scroll of summoning {unknown} Potions c - a potion of might {unknown} d - 2 potions of curing {unknown} i - 3 potions of heal wounds {unknown} k - a potion of lignification {unknown} p - a potion of haste {unknown} r - 2 potions of mutation {unknown} Skills: + Level 2.0 Long Blades - Level 3.3 Dodging - Level 2.8 Stealth + Level 3.0 Spellcasting * Level 5.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 b - Frozen Ramparts Ice 42% 1d7 5% 3 c - Ozocubu's Armour Ice 21% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 16% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 26% 2 Tukima's Dance Hex 2% N/A 45% 3 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Ignite Poison Fire/Alch 2% N/A 86% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 86% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:4 3 runed translucent doors, WhiterunGuard03's ghost, amateur DEHu Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Your legs become a tail as you dive into the water. Floosh! Your legs become a tail as you enter the water. The crocodile attacks as it pursues you! The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile attacks as it pursues you! The crocodile barely misses you. The crocodile attacks as it pursues you! The crocodile barely misses you. There is a gate leading back out of this place here. The crocodile barely misses you. Welcome back to the Dungeon! Level annotation: 3 runed translucent doors, WhiterunGuard03's ghost, amateur DEHu Your magical contamination has completely faded away. There is a collapsed entrance here. Magic courses through your body. The crocodile hisses menacingly. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Your legs become a tail as you dive into the water. Floosh! A goblin comes into view. It is wielding a +0 club and carrying a wand of flame. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (lightly wounded, will become a tengu, a golden eye, or an acid dragon, chance to affect: 49%) The crocodile evaporates and reforms as an acid dragon! The goblin shouts! The acid dragon completely misses you. The acid dragon misses you. There is a collapsed entrance here. Your legs become a tail as you enter the water. The goblin zaps a wand. The puff of flame hits you! You die... .# #.# ####### #.##### #####.....# #.#... ##.........###.#.##+###### ...........##...<......... ............'............. ##.........##............. #.........##...@~~~...# #.........##...§~~~~..# .......#...##...~~.~~..# .......#...##...~D~~~..# . .......###+#.....~~~...#.# .......##.............)..# ..##...##..[.............. .....###.....g.....÷...... ...(.............÷........ You could see an acid dragon and a goblin. Vanquished Creatures Robin (D:4) 4 gnolls 2 adders 4 dart slugs 2 ribbon worms 7 ball pythons 3 bats (D:1) 2 endoplasms A giant cockroach (D:1) 16 goblins 11 hobgoblins 3 jackals (Sewer) A quokka (D:1) 7 frilled lizards 8 kobolds 7 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 523 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/6 1110 | D:1 | Reached XP level 4. HP: 5/30 MP: 0/7 1215 | D:2 | Reached skill level 5 in Ice Magic 1260 | D:2 | Reached skill level 1 in Long Blades 1423 | D:2 | Learned a level 3 spell: Frozen Ramparts 1427 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2067 | D:2 | You fall into a shaft and drop 2 floors! 2099 | D:4 | Found a runed translucent gate. 2100 | D:4 | Identified the +7 dagger of Drought {drain, rN+} 2101 | D:4 | Noticed WhiterunGuard03's ghost (amateur DEHu) 2101 | D:4 | Found a runed translucent gate. 2102 | D:4 | Found a runed translucent gate. 2110 | D:4 | Noticed Robin 2123 | D:4 | Reached XP level 5. HP: 25/35 MP: 2/9 2127 | D:4 | Killed Robin 2298 | D:4 | Found a glowing drain. 2428 | Sewer | Entered a sewer 2598 | Sewer | Noticed a crocodile 2638 | D:4 | HP: 1/35 [crocodile (4)] 2639 | D:4 | a crocodile changed into an acid dragon 2639 | D:4 | Noticed an acid dragon 2642 | D:4 | Killed from afar by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_rooms, columned_hall_lemuel D:2: layout_basic, serial_bayou_pond_a, minmay_pentomino_pile D:4: layout_basic, minmay_temple_entry_statues, portal_sewer_entry_a, biasface_ghost_orc_armoury, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.3 Ice Magic | 5 | 5.6 Long Blades | 1 2 | 2.0 Spellcasting | 3 | 3.0 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 35 | || 35 Long sword | 1 | 48 || 49 Throw: Javelin | | 2 || 2 Dart | | 1 || 1 Cast: Freeze | 43 | 41 || 84 Frozen Ramparts | | 4 || 4 Ozocubu's Armour | | 2 || 2 Evoke: Wand | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | 3 || 5 Armour: Robe | 43 | 67 || 110 Dodge: Dodged | 46 | 72 || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2573 | 79 | 131 | 1900 | 4 | 663.0 | Dungeon | 2446 | 2367 | 79 | 131 | 1755 | 3 | 815.3 | Sewer | 205 | 205 | 0 | 0 | 145 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1226 daAuts D:2: 852 daAuts D:4: 368 daAuts Sewer: 205 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.2 Dungeon | 93.7 | 93.7 | N/A | N/A | 96.1 | 73.3 Sewer | 6.3 | 6.3 | N/A | N/A | 3.9 | 9.0 +-------+-------+-------+-------+-------+----------------------