Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 2490777314634554348 60 HourglassMan the Apothecary (level 4, 0/30 HPs) Began as a Merfolk Alchemist on Apr 9, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (1634 turns). HourglassMan the Apothecary (Merfolk Alchemist) Turns: 1634, Time: 00:01:40 Health: 0/30 AC: 2 Str: 10 XL: 4 Next: 4% Magic: 3/8 EV: 11 Int: 14 God: Gold: 74 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . k - +1 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 dagger k - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery g - a +6 ring of strength h - an amulet of magic regeneration Scrolls e - a scroll of silence {unknown} f - a scroll of teleportation {unknown} i - a scroll of enchant weapon {unknown} j - 3 scrolls of vulnerability {unknown} Potions b - a potion of magic d - a potion of ambrosia {unknown} l - a potion of curing {unknown} Skills: - Level 2.7 Dodging - Level 2.2 Stealth + Level 3.0 Spellcasting - Level 0.7 Conjurations + Level 5.2 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Olgreb's Toxic Radiance Alch 16% N/A 24% 4 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (75% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll closely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (poisoned, 75% to hit) You miscast Sting. Nothing appears to happen. The gnoll closely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You die... .###..## ####### ####.# ..##.## ####..# #.....###.# ### #.......... ..# ..)...###. #.# ####...## #)# ###.....# #@# .......## #g# #####.## #.# #.# #.# #.# #.# #.# #.. ##'## #.# #.# ##...## #.# #.# ##.....## ##.## ###.# ##.......## ##...# ##.#.# You could see a gnoll (very poisoned). Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 bats 7 endoplasms 5 goblins (D:2) 3 hobgoblins 3 jackals (D:2) 4 kobolds A quokka (D:1) 4 ball pythons 3 frilled lizards 3 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 190 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 438 | D:1 | Found a faded altar of an unknown god. 878 | D:1 | You fall into a shaft and drop 1 floor! 930 | D:2 | Reached XP level 3. HP: 15/24 MP: 1/6 1039 | D:2 | Reached skill level 5 in Alchemy 1427 | D:2 | Found Lahoz's Assorted Antiques. 1574 | D:1 | Reached XP level 4. HP: 25/30 MP: 2/8 1634 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern, grunt_decor_resistance, amcnicky_mini_corridor_feature, hex_tiny D:2: layout_loops_cross, serial_shops, shop_fountains, minmay_misc_feat_rugged Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.7 Stealth | | 2.2 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 26 | || 26 Cast: Sting | 58 | 3 || 61 Armour: Robe | 22 | 4 || 26 Dodge: Dodged | 37 | 4 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1629 | 1629 | 0 | 52 | 1346 | 2 | 814.5 | Dungeon | 1629 | 1629 | 0 | 52 | 1346 | 2 | 814.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 693 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 +-------+-------+-------+-------+-------+----------------------