Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 2208585709959730522 48 HourglassMan the Magician (level 3, -3/27 HPs) Began as a Barachi Wanderer on Apr 14, 2024. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1252 turns). HourglassMan the Magician (Barachi Wanderer) Turns: 1252, Time: 00:02:17 Health: -3/27 AC: 2 Str: 12 XL: 3 Next: 72% Magic: 7/17 EV: 10 Int: 18 God: Gold: 79 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + g - ring of see invisible HPRegen 0.24/turn m - ring of magical power MPRegen 0.15/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 club i - a +0 falchion k - a +0 dagger (weapon) Missiles e - 4 javelins j - 6 poisoned darts Armour c - a +0 robe (worn) Jewellery g - a ring of see invisible (left hand) m - a ring of magical power (right hand) Wands d - a wand of polymorph (3) Scrolls b - a scroll of blinking f - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} Potions h - a potion of brilliance {unknown} n - a potion of resistance {unknown} o - 2 potions of magic {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.8 Fighting - Level 1.2 Armour - Level 1.0 Stealth + Level 3.7 Spellcasting - Level 1.1 Fire Magic * Level 2.5 Ice Magic - Level 3.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 5% 1 b - Lesser Beckoning Tloc 6% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 20% 2x1d5 12% 1 Sandblast Erth 6% 2d5 16% 1 Sting Conj/Alch 12% 1d3 16% 1 Inner Flame Hex/Fire 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Hop to where? Press: ? - help, Dir - move target Boing! The orc suddenly cheers, as Orcs often do. The orc hits you but does no damage. Okay, then. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail You freeze the orc. The orc is almost dead. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded) You freeze the orc. You kill the orc! Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail You freeze the orc. The orc is lightly wounded. The orc closely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (lightly wounded) You freeze the orc. The orc is almost dead. The orc hits you with a +0 hand axe. You die... .#... .... #..# #..# ######### #.)### ........# #..†.# ........# #.##.#### ........# #....o..## ##......# ####.o@..## #......#########...## ##.._..........##.#..# #..............†..##.## #..............#..##..## #..#................#..# ##..................##.#### ###.....<..........##....# ##.............#######.# You could see 2 orcs. Vanquished Creatures An orc wizard (D:2) An orc (D:2) 2 bats (D:1) An endoplasm (D:1) 6 giant cockroaches A goblin (D:1) A hobgoblin (D:1) A kobold (D:2) 2 quokkas (D:1) A ball python (D:2) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Barachi Wanderer began the quest for the | Orb. 0 | D:1 | HourglassMan set off with the following items: a +0 club, a | scroll of blinking, a +0 robe, a wand of polymorph (3); and | the following spells available to memorise: Foxfire, | Freeze, Sandblast, Sting, Lesser Beckoning, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Freeze 274 | D:1 | Reached skill level 1 in Ice Magic 274 | D:1 | Reached XP level 2. HP: 4/20 MP: 0/6 366 | D:1 | Reached skill level 1 in Fighting 1004 | D:2 | Learned a level 2 spell: Lesser Beckoning 1159 | D:2 | Found a hide-covered altar of Uskayaw. 1243 | D:2 | Reached XP level 3. HP: 20/27 MP: 8/8 1252 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 1 2 | 2.5 Fighting | 1 | 1.8 Armour | | 1.2 Stealth | | 1.0 Spellcasting | | 3.7 Fire Magic | | 1.1 Evocations | | 3.2 Action || total ---------------------------++------- Melee: Club || 21 Dagger || 7 Cast: Freeze || 37 Ability: Hop || 1 Armour: Robe || 58 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1405 | 1371 | 34 | 0 | 1185 | 2 | 702.5 | Dungeon | 1405 | 1371 | 34 | 0 | 1185 | 2 | 702.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 338 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 +-------+-------+-------+-------+-------+----------------------