HourglassMan Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, 7, D:1) 3 boomerangs (12, -2, D:1) a hobgoblin skeleton (15, 7, D:1) a bat skeleton (22, -1, D:1) 8 stones (32, 43, D:1) a bat skeleton (35, -6, D:1) a rat skeleton (41, 21, D:1) a frilled lizard skeleton (44, 10, D:1) a +0 club (44, 25, D:1) a +0 dagger (44, 30, D:1) 8 stones (51, -10, D:1) a +0 chain mail (52, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (1, 23, D:2) a +0 ring mail (10, -9, D:2) a +0 sling (10, 21, D:2) a +0 club (21, -8, D:2) a +0 trident (27, 26, D:2) a +0 dagger a kobold skeleton (37, -11, D:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (41, -11, D:2) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wanulyte's Jewellery Boutique the ring "Deetor" {rPois rC+ Int+6} (542 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rPois: It protects you from poison. a +6 ring of dexterity (360 gold) the ring of Qolou {Wiz Dex+2} (412 gold) [ring of wizardry] Wiz: It improves your spell success rate. Dex+2: It affects your dexterity (+2). a ring of poison resistance (200 gold) a ring of see invisible (150 gold) a ring of fire (250 gold) a ring of resist corrosion (200 gold) the ring of Tuitaggo {Slay+3 SInv} (346 gold) [ring of see invisible] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a +6 ring of strength (360 gold) (0, 0, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (0, 1, D:3) a +0 trident (1, 5, D:3) an adder corpse (skeletalised by now) (19, 5, D:3) a +0 club a goblin corpse (22, 5, D:3) a +0 short sword a +0 scale mail (26, 16, D:3) a +0 hand axe (26, 17, D:3) a +0 club a +0 war axe a +0 club an orc corpse (skeletalised by now) (34, -13, D:3) a +3 club (still there?) a +0 robe (still there?) (34, 15, D:3) a +0 dagger a rat corpse (skeletalised by now)