Dungeon Crawl Stone Soup version 0.32-a0-1187-g904c1d6a4d (webtiles) character file. Game seed: 4463436115341160578 29 HourglassMan the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on May 17, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (1238 turns). HourglassMan the Conjurer (Draconian Conjurer) Turns: 1238, Time: 00:01:02 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 1% Magic: 2/7 EV: 11 Int: 20 God: Gold: 28 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . f - +0 whip rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons f - a +0 whip (weapon) Missiles e - 3 poisoned darts Scrolls b - a scroll of revelation {unknown} c - 2 scrolls of teleportation {unknown} d - a scroll of poison {unknown} Potions a - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Inner Flame Hex/Fire 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Irradiate Conj/Alch 5% 3d13 85% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... ...# #.#....# #.# #........... .### #.#..### #.# #..#.#####.# .# ##.##.# #.###.....)....# .# #...#.# #.......######## .####...#.###### #.###...#.....# .#.##...##.....###.# #.###.....# ...#.....#.........###.........# ##....<........#.....#####.....# ####.....#######@g...# #.....# ##...### #.....# ####### #...#.# #.....## #...#.# #[....[# ####### ######.##.# #.#.##.# #...... .#...#.#.## #.#.##.#####.##### .#...#.#.# #.#..........##### .#...###.## ##.####.####....... ..........# #.......# ##.##### You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) 2 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 218 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 798 | D:1 | Found a faded altar of an unknown god. 1041 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/7 1238 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_corners, serial_shops, nicolae_shop_stone, shop, nicolae_shop_tiny_glass, minmay_liquid_box, uniq_robin, uniq_natasha, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 50 Armour: Skin || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1238 | 1151 | 87 | 0 | 1054 | 2 | 619.0 | Dungeon | 1238 | 1151 | 87 | 0 | 1054 | 2 | 619.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1232 daAuts D:2: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------