HourglassMan Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, 33, D:1) a +0 dagger (7, 28, D:1) a bat skeleton (11, 10, D:1) a +0 short sword a stone (12, 4, D:1) a +0 dagger (12, 33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, 23, D:1) a quokka skeleton (15, 10, D:1) a +0 mace (17, 25, D:1) a +0 dagger (19, 11, D:1) a +0 club (22, 5, D:1) 5 stones (23, -6, D:1) a +0 dagger (25, 28, D:1) a +0 robe (26, -13, D:1) a +0 dagger (28, -11, D:1) a rat corpse (skeletalised by now) (30, -3, D:1) a +0 dagger (32, 24, D:1) 4 stones (33, -1, D:1) a +0 robe (47, 20, D:1) 4 stones (48, 10, D:1) a rat corpse (skeletalised by now) (54, -10, D:1) a staff of death (57, 24, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (0, 1, D:2) a +0 dagger a ring of resist corrosion an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (9, 10, D:2) a +6 ring of dexterity a hobgoblin corpse (skeletalised by now) (12, 12, D:2) a ring of ice (21, 0, D:2) a +0 whip (35, 11, D:2) a +0 club a goblin skeleton (38, 1, D:2) a +0 leather armour (38, 5, D:2) a +0 buckler (42, 13, D:2) 4 stones (42, 23, D:2) a jackal skeleton (43, 21, D:2) a +0 leather armour (43, 24, D:2) a jackal skeleton (55, 27, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip 5 stones (2, 45, D:3) a jackal skeleton (10, 27, D:3) a +0 robe a +0 dagger a +0 hand axe (11, 27, D:3) a +0 robe a +0 dagger a bat skeleton an orc skeleton (16, 13, D:3) 4 stones a +0 club a goblin skeleton (17, 8, D:3) a +0 club a goblin skeleton (18, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, 4, D:3) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (19, 45, D:3) a +0 robe (20, 4, D:3) a +0 dagger a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (20, 59, D:3) a +0 plate armour (21, 0, D:3) a +0 club a +0 sling (28, 30, D:3) a +0 dagger a +0 robe an orc skeleton (30, 11, D:3) a +0 dagger a +0 sling (30, 23, D:3) a +0 club a +0 leather armour an orc skeleton (30, 24, D:3) a +0 short sword an orc skeleton (31, 21, D:3) a quokka skeleton (32, 43, D:3) a jackal skeleton (32, 51, D:3) a +0 rapier (39, 38, D:3) a +0 short sword 5 stones a kobold skeleton (52, 44, D:3) a +0 short sword a kobold corpse (skeletalised by now) (53, 53, D:3) a frilled lizard corpse (skeletalised by now) (57, 10, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 spear (0, 2, D:4) a +0 club (12, -41, D:4) a +0 dagger (14, -30, D:4) a +0 club (17, -46, D:4) a +0 giant club (18, 4, D:4) 2 stones (19, -22, D:4) an amulet of reflection (25, -38, D:4) a +0 dagger (25, -36, D:4) a +0 sling an orb of light a +0 short sword (29, -41, D:4) a +1 hat (31, -37, D:4) a +0 leather armour a +0 hand axe (35, -14, D:4) the +0 dagger of Arrival {chaos, rF+} rF+: It protects you from fire. (43, -2, D:4) a +0 dagger of draining a kobold corpse (skeletalised by now) (49, -41, D:4) a +0 dagger a +0 sling (54, -25, D:4) a ring of see invisible (61, -9, D:4) a +0 leather armour (63, -9, D:4) a +0 helmet (66, -29, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 8 stones (4, 7, D:5) a +0 hand axe {Umi} a +0 short sword {Qiang} a +0 dagger {Byeongho} a +0 leather armour a +0 club {Minjun} (23, -14, D:5) a ring of protection from fire (24, -1, D:5) a +2 dagger of flaming a +0 robe a +0 hand axe a +0 ring mail (25, -16, D:5) a +0 war axe (27, -1, D:5) a +0 hand axe (40, -6, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (3, -4, D:6) a +0 short sword (4, 24, D:6) a +0 flail (6, 26, D:6) a +0 spear (6, 27, D:6) a +0 halberd (6, 28, D:6) a +0 club a +0 whip a +0 robe (16, -23, D:6) a +0 scale mail (21, 19, D:6) an amulet of reflection (26, 23, D:6) a +0 mace a +0 leather armour (27, 23, D:6) a +0 dagger a +0 robe (28, 23, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 war axe (30, 1, D:6) a stone (31, 0, D:6) a stone (31, 1, D:6) a large rock (31, 3, D:6) a stone (32, 2, D:6) a stone (32, 3, D:6) a stone (33, 1, D:6) a stone (33, 2, D:6) a stone (33, 3, D:6) a stone (47, 20, D:6) a +0 spear (56, 8, D:6) a +0 whip 3 stones (57, 8, D:6) a +0 club (57, 9, D:6) a +0 dagger a +0 whip 5 stones (58, 8, D:6) a +0 short sword a stone (58, 9, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +4 ring of slaying (3, 12, D:7) a +0 scale mail (14, 17, D:7) a +0 dagger (14, 24, D:7) a +5 long sword a +0 robe (18, 31, D:7) a +0 spear a +0 robe (18, 32, D:7) a potion of degeneration (19, 24, D:7) 7 stones (20, -15, D:7) a +0 club (21, 31, D:7) a +0 mace (22, 13, D:7) a +0 scale mail (22, 32, D:7) a +0 falchion 3 stones a +0 robe (22, 33, D:7) a +0 halberd a +0 robe (29, 35, D:7) a +0 halberd a +0 robe (31, -3, D:7) 7 stones (40, -1, D:7) a +0 shortbow (41, 0, D:7) 4 stones (52, 7, D:7) a +0 robe (54, 31, D:7) a +0 dagger (56, -3, D:7) an orb of mayhem Level 8 of the Dungeon [Shop] Nuus's Jewellery Shoppe a ring of ice (350 gold) a ring of ice (350 gold) the amulet of Jimnaon {Spirit rF- Dex+4 SInv} (596 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a ring of magical power (280 gold) a ring of wizardry (420 gold) a ring of magical power (280 gold) a +4 ring of protection (504 gold) a ring of willpower (350 gold) an amulet of the acrobat (420 gold) [Shop] Kiezedgh's Jewellery Boutique a ring of protection from cold (350 gold) a ring of ice (350 gold) an amulet of the acrobat (420 gold) a ring of flight (245 gold) a ring of protection from fire (350 gold) an amulet of regeneration (420 gold) a blade talisman (420 gold) a ring of see invisible (210 gold) (0, 0, D:8) a +0 sling (2, -11, D:8) a scroll of noise (4, -6, D:8) a +1 whip of electrocution a +0 robe (17, 13, D:8) a +0 hand axe (17, 14, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (24, 15, D:8) a +0 long sword a +0 robe (25, 14, D:8) a +0 scimitar a +0 robe (26, 13, D:8) a +4 battleaxe a +0 robe a +3 long sword a +0 robe (26, 22, D:8) a +0 hand axe (27, -3, D:8) a +0 leather armour (30, 7, D:8) 2 stones (31, -6, D:8) a +0 war axe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (2, -7, Bailey) a potion of heal wounds (2, -6, Bailey) a potion of magic (5, -7, Bailey) a +0 hand axe a +0 leather armour (7, -5, Bailey) a +0 war axe a +0 ring mail (8, -5, Bailey) a +0 heavy hand axe (still there?) a +0 scale mail (still there?) (9, -15, Bailey) a +0 heavy hand axe a +0 ring mail (9, -14, Bailey) a +0 hand axe a +0 leather armour (10, -15, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +3 leather armour (11, -15, Bailey) a +0 hand axe a +0 leather armour (11, -14, Bailey) a +2 heavy hand axe a +0 ring mail (14, -10, Bailey) a +0 hand axe a +0 leather armour (15, -11, Bailey) a +2 heavy hand axe a +0 ring mail (15, -10, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour