Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080833 (webtiles) character file. Game seed: 10713381738513550369 53 HourglassMan the Gusty (level 3, 0/24 HPs) Began as a Barachi Air Elementalist on June 1, 2024. Slain by Sigmund ... wielding a +4 scythe of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1439 turns). HourglassMan the Gusty (Barachi Air Elementalist) Turns: 1439, Time: 00:02:00 Health: 0/24 AC: 2 Str: 9 XL: 3 Next: 87% Magic: 5/7 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) g - an orb of guile Scrolls d - a scroll of revelation {unknown} f - 4 scrolls of vulnerability {unknown} i - a scroll of poison {unknown} j - a scroll of identify {unknown} Potions c - a potion of curing {unknown} h - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 4.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 3-4/arc 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 10% 3 Lesser Beckoning Tloc 4% N/A 26% 2 Airstrike Air 8% 2d(2-18) 32% 4 Maxwell's Portable Pile Tloc 2% 2d(5-14) 45% 3 Teleport Other Tloc 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Found 4 javelins. There is a stone staircase leading up here. Sigmund hits you from afar with a +4 scythe of protection. Sigmund closely misses you. You hit Sigmund but do no damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Sigmund is struck by an arc of lightning. Sigmund is lightly wounded. You are struck by an arc of lightning. Sigmund is struck by an arc of lightning. Sigmund barely misses you. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Sigmund is struck by an arc of lightning. Sigmund is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Sigmund casts a spell at you. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund misses you. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Sigmund is struck by an arc of lightning. Sigmund is moderately wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. Sigmund hits you with a +4 scythe of protection! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ############# ##.....#.....# ##............. #........@........ #......@....... #..<†.......... #.....>........ ##..........(.. ##.....#...... #########.... #### You could see Sigmund. Vanquished Creatures An adder (D:1) 2 gnolls (D:1) A dart slug (D:1) A ribbon worm (D:2) 2 ball pythons (D:1) 2 bats 3 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Barachi Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 738 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1197 | D:2 | Noticed Sigmund 1271 | D:1 | Learned a level 2 spell: Static Discharge 1286 | D:2 | Reached skill level 4 in Air Magic 1439 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Spellcasting | 3 | 3.0 Air Magic | 4 | 4.0 Dodging | | 2.1 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Unarmed || 20 Short sword || 6 Cast: Shock || 57 Static Discharge || 6 Ability: Hop || 3 Use: Potion || 1 Armour: Robe || 35 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1565 | 1425 | 140 | 182 | 1039 | 2 | 782.5 | Dungeon | 1565 | 1425 | 140 | 182 | 1039 | 2 | 782.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1526 daAuts D:2: 38 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+----------------------