Dungeon Crawl Stone Soup version 0.32-a0-1359-g8bd0f5762a (webtiles) character file. Game seed: 10486959864686988051 86 HourglassMan the Chopper (level 4, 0/39 (40) HPs) Began as a Mountain Dwarf Fighter on June 9, 2024. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (1335 turns). HourglassMan the Chopper (Mountain Dwarf Fighter) Turns: 1335, Time: 00:01:40 HP: 0/39 (40) AC: 6 Str: 21 XL: 4 Next: 26% MP: 4/4 EV: 8 Int: 8 God: Gold: 76 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth e - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lightly drained A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - a ring of poison resistance (left hand) j - an amulet of regeneration Scrolls f - a scroll of identify {unknown} i - a scroll of blinking {unknown} Potions d - a potion of might g - 4 potions of magic {unknown} h - a potion of curing {unknown} Skills: + Level 4.2 Fighting * Level 4.7 Axes - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 71% 2 Fugue of the Fallen Necr 0% N/A 90% 3 Ozocubu's Armour Ice 0% N/A 90% 3 Anguish Hex/Necr 0% N/A 100% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History A gnoll comes into view. It is wielding a +0 spear. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 spear. There are monsters nearby! There are monsters nearby! There are monsters nearby! There is a stone staircase leading up here. The gnoll hits you with a +0 spear. There is a stone staircase leading up here. You closely miss the gnoll. The gnoll hits you with a +0 spear! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. The gnoll completely misses you. You slash the gnoll! You kill the gnoll! You completely miss the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You block the gnoll's attack. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! You completely miss the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You slash the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... #.##.##.##........... #.##.##.##......#.### #.##.##.####......# #.......# ##...#.### ####.#### ##.##.... #.# #.###### #.# #.# #.# ##+## ##@# ##...## #g.# ##.....## #..## ##.......## ##...####.........## #.......'.........'. ###...####.........## #....## ##.......## #.#### ##.....## #.# ##...## You could see a gnoll. Vanquished Creatures 2 gnolls 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 4 ball pythons 7 endoplasms A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:1) 6 jackals (D:1) 6 kobolds A bat (D:1) A frilled lizard (D:1) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 281 | D:1 | Found Zidat's Assorted Antiques. 480 | D:1 | Reached XP level 3. HP: 33/33 MP: 3/3 1147 | D:2 | Reached XP level 4. HP: 30/38 MP: 4/4 1335 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners, serial_shops, nicolae_diamond_shop D:2: layout_basic, basic_altar, serial_shops, shop, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.7 Fighting | 4 | 4.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 107 | 29 || 136 Armour: Scale mail | 82 | 27 || 109 Dodge: Dodged | 45 | 6 || 51 Block: Buckler | 24 | 8 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1379 | 1355 | 24 | 0 | 1044 | 2 | 689.5 | Dungeon | 1379 | 1355 | 24 | 0 | 1044 | 2 | 689.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:2: 407 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.5 +-------+-------+-------+-------+-------+----------------------