Dungeon Crawl Stone Soup version 0.32-a0-1685-gacc7b8076f (webtiles) character file. Game seed: 8423085113149991871 23 HourglassMan the Gusty (level 2, 0/24 HPs) Began as an Oni Air Elementalist on July 7, 2024. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (1160 turns). HourglassMan the Gusty(Oni Air Elementalist) Turns: 1160, Time: 00:01:04 Health: 0/24 AC: 4 Str: 11 XL: 2 Next: 95% Magic: 2/6 EV: 4 Int: 16 God: Gold: 74 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +1 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3), held A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles d - 5 poisoned darts Armour a - a +0 robe (worn) k - a +1 hat (worn) Jewellery f - a +5 ring of evasion Scrolls g - a scroll of enchant weapon {unknown} h - a scroll of torment {unknown} i - a scroll of amnesia {unknown} j - a scroll of blinking {unknown} Potions e - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.2 Spellcasting - Level 0.8 Conjurations + Level 3.2 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 12% 2 Swiftness Air 12% N/A 14% 3 Airstrike Air 6% 2d(1-17) 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The zap hits the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the ribbon worm. The zap hits the ribbon worm. You kill the ribbon worm! The zap misses you. The zap hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (heavily wounded, 48% to hit) The zap hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 48% to hit) The zap misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #........##...........########## #...#######..................... ##...#######............######### ........................#.#.# # ......#.................#.#.# # ......#.....#########'#.#.#.##### ......#....##########.#.#.......# ....###....#..........#.#.#.....# .##........'....@.....#.#.####### .#####....##....S.....#.#........ .### #.............##.#.######### ...# #....#..###.#.##.#.......... .#.###...##..# #.#.##............ ..........#..# #.#.############## ##.#.#....#..###.#.########...... .....#....#.................##### ##.#.#....#.####.#'########## # You could see an adder. Vanquished Creatures A ribbon worm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 3 quokkas (D:1) A ball python (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HourglassMan the Oni Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 1160 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_back_alley_shop, uniq_robin, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.2 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Short sword || 25 Unarmed || 7 Headbutt || 4 Cast: Shock || 40 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1159 | 1079 | 80 | 0 | 950 | 2 | 579.5 | Dungeon | 1159 | 1079 | 80 | 0 | 950 | 2 | 579.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1152 daAuts D:2: 7 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------